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incremental_gx's Issues

角色相关类定义修改

角色相关类定义:

当前:

  1. Characteristics类:标识角色特性
  2. CharacterAbility类:标识角色能力

修改:

  1. Characteristics类:修改类名为CharacterGift,标识角色的天赋能力
  2. CharacterAbility类:标识角色能力,意为角色的后天能力

基于incremental_gx(增长类框架)设计Logging冒险的提议

目的:

  1. 游戏数据非自动部分:不使用默认的tick-loop框架,使用最简单的【开始即生成结果】的模式
  2. 游戏数据自动部分:在用户登陆后使用tick-loop框架,不断生成内部事件和处理内部/用户输入事件

核心问题:怎么把冒险的logging预先生成好的内容和用户登录后使用的tick-loop循环结合?

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