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pvpmanager-issues's Issues

glow effect on combat tag

when players get combat tagged, their body glows. didnt see this in the changelog. Was this intentional and/or is there any way of getting a config option for this? thanks.

log error, players don't keep their stuff

[16:59:44] [Server thread/ERROR]: Could not pass event PlayerJoinEvent to PvPManager v3.3.5.3
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:310) ~[spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at net.minecraft.server.v1_8_R3.PlayerList.onPlayerJoin(PlayerList.java:298) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at net.minecraft.server.v1_8_R3.PlayerList.a(PlayerList.java:157) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at net.minecraft.server.v1_8_R3.LoginListener.b(LoginListener.java:144) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at net.minecraft.server.v1_8_R3.LoginListener.c(LoginListener.java:54) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at net.minecraft.server.v1_8_R3.NetworkManager.a(NetworkManager.java:231) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at net.minecraft.server.v1_8_R3.ServerConnection.c(ServerConnection.java:148) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:814) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:374) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:654) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:557) [spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
at java.lang.Thread.run(Thread.java:722) [?:1.7.0]
Caused by: java.lang.ClassCastException: org.bukkit.configuration.MemorySection cannot be cast to java.util.Map
at nc.dB.a(SourceFile:6135) ~[?:?]
at nc.du.a(SourceFile:205) ~[?:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) ~[?:1.7.0]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.7.0]
at java.lang.reflect.Method.invoke(Method.java:601) ~[?:1.7.0]
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:306) ~[spigot-1.8.8-281115.jar:git-Spigot-db6de12-18fbb24]
... 14 more

Requests / Offer

Hello, I recently installed your free plugin on a small-ish 1.7.10 server, and I'm loving it!
There were two things I'm still looking for:

1: CommandOnTag - the main mod we use has a separate teleport using a GUI so we're unable to block players from using it during a fight; however, if we could issue commands on tag (like your other events), the mod would allow us to set the cooldown time before teleporting (using different handles for player1 and player2).

2: /hunt (since /tag is implemented) - we have a problem of players seeing someone approaching, and log out before becoming tagged. I would really love if players could issue a command to initiate combat at a player within a range, and I could just increase your variable for cooldown time to be considered out-of-combat to compensate.

I understand your rights as the plugin writer, and would love to discuss paying for the premium version plus what you deem fair for these two implementations.

Thank you so much for the free version!

Method to disable a message

Editing messages is nice but from what I know there is currently no way to disable one from playing. For example if you want to disable the tag message all you can do is delete it which makes it run a blank line with no text. It would be nice if deleting a message entirely made no line run.

Combat Tag Issue

There's an issue with Combat Tagging. When an NPC spawns from a player who logged off in combat that NPC has new player protection.

Need an API for a custom plugin

Hello,
My dev is making a plugin to prevent players to hide in their frontposts during combat and need to 'connect' with PvpManager, could you please give me an API ?

Combat Tag Bug

Players who log out after being tagged log back in, except they seem to be teleported to some completely random location...

Player Permanent Red name

After purchasing and installing the plugin, it's been working perfectly however there is one specific player on the server than has a red name permanently, he's not in combat as he can tp, log out, etc perfectly fine. I've tried disabling PVP on him and enabling it again with no success. Server restart also did not help.

Even NPCs created via citizen with his name have a red nametag... This hasn't happened to any other player. I am at a loss, Is this a plugin bug or is there something causing this? Any ideas?

I've attached my config file so you can see my setup (Mostly default).

config.txt

PvPManager Running on 1.8.8

So i just bought your plugin today and most things work great on it except for the AutoRespawn and the When someone in pvp gets tagged by another player his/her name does not turn red I have installed TagApi to resolve it but still no success.

Edit: Still no AutoRespawn but occasionally a players name will turn red but it is very weird how it randomly changes. when i turn on the setting for only attacker to turn red, When player A hits player B, Player A turns red. But when player B hits player A back the red is then transferred from B ->A. If the setting for only Attacker turns red is off then both Players remain white please fix

Lag (I know... worst title ever)

This is the timings from my server. This is when their is lag on my server. This is causing more of a drain than slimefun program. If you could please fix this, I'm very willing to buy premium for a fix

`PvPManager v3.0-SNAPSHOT-b190Total: 60.457 s Pct: 0.50%

Pct Total Pct Tick Total Avg PerTick Count Event

   0.50%    120,455.23%  60.23 s    60,227.62 ms     0.0           0.0k     Task: ConfigManager$1(interval 360000)

   0.00%       0.00%      0.10 s         0.00 ms     0.2          49.4k     PlayerListener::onPlayerInteract(PlayerInteractEvent)

   0.00%       0.00%      0.05 s         0.00 ms     0.1          22.2k     EntityListener::onPlayerDamage(EntityDamageByEntityEvent)

   0.00%       0.00%      0.03 s         0.00 ms     0.1          22.2k     EntityListener::onPlayerDamageOverride(EntityDamageByEntityEvent)

   0.00%       0.00%      0.02 s         0.00 ms     0.1          22.2k     EntityListener::onPlayerDamageMonitor(EntityDamageByEntityEvent)

   0.00%       0.00%      0.02 s         0.00 ms     0.1          13.6k     PlayerListener::onPlayerPickup(PlayerPickupItemEvent)

   0.00%       0.00%      0.01 s         0.00 ms     0.0           3.3k     PlayerListener::onBlockPlace(BlockPlaceEvent)

   0.00%       0.22%      0.00 s         0.11 ms     0.0           0.0k     PlayerListener::onPlayerJoin(PlayerJoinEvent)

   0.00%       0.01%      0.00 s         0.00 ms     0.0           0.8k     PlayerListener::onPlayerTeleport(PlayerTeleportEvent)

   0.00%       0.01%      0.00 s         0.00 ms     0.0           0.5k     PlayerListener::onCommand(PlayerCommandPreprocessEvent)

   0.00%       0.08%      0.00 s         0.04 ms     0.0           0.0k     PlayerListener::onPlayerLogout(PlayerQuitEvent)

   0.00%       0.02%      0.00 s         0.01 ms     0.0           0.1k     Task: CleanKillersTask(interval 3000)

   0.00%       1.27%      0.00 s         0.63 ms     0.0           0.0k     PlayerListener::onPlayerDeath(PlayerDeathEvent)

   0.00%       0.04%      0.00 s         0.02 ms     0.0           0.0k     PlayerListener::onChangeWorld(PlayerChangedWorldEvent)

   0.00%       0.11%      0.00 s         0.06 ms     0.0           0.0k     PlayerListener::onPlayerRespawn(PlayerRespawnEvent)

   0.00%       0.01%      0.00 s         0.01 ms     0.0           0.0k     PlayerListener::onPlayerKick(PlayerKickEvent)

`

Task #112752 for PvPManager v3.3.2 generated an exception

[14:16:10] [Server thread/WARN]: [PvPManager] Task #112752 for PvPManager v3.3.2 generated an exception
java.lang.NullPointerException
at me.NoChance.PvPManager.PvPlayer.removeCombatTeam(SourceFile:5099) ~[?:?]
at nc.dw.run(SourceFile:137) ~[?:?]
at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftTask.run(CraftTask.java:71) ~[spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:350) [spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:780) [spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:378) [spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:711) [spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:614) [spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_51]

Enchanted Bow (Flamme).

Hi,
I have a big problem with this plugin that i've bought.
When the pvp is off, players can still kill each others with a bow with flamme enchant.
They don't take damage from the bow but only from the fire ticks.
I'm oblige to disable fire damage with Worldguard until this bug will be solved.

PvPManager [Paid] 3.5.8.3

CraftBukkit version git-Spigot-798f32d-0cd0397 (MC: 1.9.4) (Implementing API version 1.9.4-R0.1-SNAPSHOT) You are running the latest version

New message

"Hello, I was wondering if a new message could be added for the messages.prop file? The message would be for the no block pickup with newbie protection."

Not compatible with citizens

http://pastebin.com/Z6WuWFB9 Not compatible with citizens. Just make it so if a player contains space in its name then it isn't combat logged. Trust me, I've had this issue with many plugins and that's the only way due to the fact that citizens tells plugins that it's a real human.

Disabling PvPManager v3.3.2 error server stop

[04:00:40] [Server thread/INFO]: [PvPManager] Disabling PvPManager v3.3.2
[04:00:40] [Server thread/ERROR]: Error occurred while disabling PvPManager v3.3.2 (Is it up to date?)
java.lang.NullPointerException
at me.NoChance.PvPManager.PvPlayer.removeCombatTeam(SourceFile:5099) ~[?:?]
at nc.dy.onDisable(SourceFile:58) ~[?:?]
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:323) ~[spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:364) [spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:424) [spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at org.bukkit.plugin.SimplePluginManager.disablePlugins(SimplePluginManager.java:417) [spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at org.bukkit.craftbukkit.v1_8_R3.CraftServer.disablePlugins(CraftServer.java:336) [spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at net.minecraft.server.v1_8_R3.MinecraftServer.stop(MinecraftServer.java:454) [spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:650) [spigot_1.8.jar:git-PaperSpigot-5be55c3-18fbb24]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_51]

[Suggestion] Permission to disable drops on death

I notice it's possible to disable users drops on death, however I want to disable them just for some users. It would be nice if there was a permission or easy way of controlling whether a user drops items on death.

Hopefully this can be added soon so another pvp plugin doesn't need to be added.

kill arrow bug.

If I kill myself with a bow and arrow on my SkyPvP server, it counts as a kill, meaning that I can get infinite amount of kills just by killing myself.

Combat tag not working properly

For a few days I have been getting a problem with the combat tag system. Sometimes when someone is hit, there combat tag will not get removed after the 15 second timer that I had set. This means that they cannot do any commands unless I restart the server.

Here is the message they get when trying to do a command:
http://prntscr.com/955kot
If they try to log out, they combat log and die.

No error seems to be present in console. I wish I could give you more information but from what I can see, there simply isn't. Please look in to this as it needs to be fixed.

Running latest spigot 1.8.8
Running latest PvPManager 3.3.2

Auto Respawn and NPC on 1.10 version.

Hi,

The plugin is not loading Auto Respawn and NPC features on 1.10 servers.

[09:31:25] [Server thread/INFO]: [PvPManager] Enabling PvPManager v3.5.8.3
[09:31:25] [Server thread/INFO]: [PvPManager] Vault Found! Using it for currency related features
[09:31:25] [Server thread/INFO]: [PvPManager] WorldGuard Found! Enabling WorldGuard Support
[09:31:25] [Server thread/ERROR]: [PvPManager] NPCs were disabled as they are not supported in your minecraft version
[09:31:25] [Server thread/ERROR]: [PvPManager] Auto Respawn was disabled as it is not supported in your minecraft version

Item drop if killed bij fire damage

Hi, first of all i want you to know the plugin is awesome!

Here is the issue;
"Item Drop" is set on 'Keep' in the config and it works very wel, but sometimes there is a glitch that items do drop from players when the are killed with a Fire Aspect sword or with a Flame bow.

Monk

Force PvP Message

Force PvP default when switching worlds is really useful but it would be nice if the message only played when a users status is actually changed.

For example user with PvP off enters a world with pvp enabled: It would say "PvP enabled"
Now a user with PvP on enters a world with pvp enabled: There would be no message.

Suggestions

By BlauKeksLP
1.Can you add a option to disable the spawning from a pvp logger in a pvp deny region from worldguard ?

  1. can you fix that the pvp logger is shown in the tablist ?

DamageEvent Bug

Im using spigot 1.8.8

Config
http://pastebin.com/3FXYiXG9

[01:24:37] [Server thread/ERROR]: Could not pass event EntityDamageByEntityEvent to PvPManager v3.5.8
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:310) ~[spigot.jar:git-Spigot-6c9b0a1-de5c261]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[spigot.jar:git-Spigot-6c9b0a1-de5c261]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEvent(CraftEventFactory.java:86) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:552) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:465) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleLivingEntityDamageEvent(CraftEventFactory.java:584) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.EntityLiving.d(EntityLiving.java:1101) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.EntityHuman.d(EntityHuman.java:859) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.EntityLiving.damageEntity(EntityLiving.java:742) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.EntityHuman.damageEntity(EntityHuman.java:800) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.EntityPlayer.damageEntity(EntityPlayer.java:496) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.EntityHuman.attack(EntityHuman.java:1001) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.EntityPlayer.attack(EntityPlayer.java:1063) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:1355) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:52) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:11) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_66]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_66]
at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:714) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:374) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:653) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:556) [spigot.jar:git-Spigot-6c9b0a1-de5c261]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_66]
Caused by: java.lang.NoSuchFieldError: GLOWING
at me.NoChance.PvPManager.PvPlayer.setTagged(SourceFile:147) ~[?:?]
at nc.aK.c(SourceFile:2206) ~[?:?]
at sun.reflect.GeneratedMethodAccessor809.invoke(Unknown Source) ~[?:?]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_66]
at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_66]
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:306) ~[spigot.jar:git-Spigot-6c9b0a1-de5c261]
... 26 more

Players not getting tagged

Spigot Version: 1.8.8
PVP Manager: 3.5.8.3

PVP works fine, however will not tag players. When there are no other plugins on the server it works fine though.

Errors: none

Combat Tag not blocking commands

So I made an issue report before but did a horrible job explaining it.
The issue is Tagging a player does not block some commands which from what I know use a different detection method.

When running a normal command when tagged such as "/warp" it simply blocks the command.
canttp

However some plugins such as MagicSpells or Mycommand allow the user to create custom commands. For an example here I created a command which runs "warp smelt" when a user runs "/smelt" any "configured" commands by plugins like this are not blocked.
http://pastebin.com/veLTfR8x

For example when running this command after being tagged it still executes fine because the Tag system does not recognize the "/smelt" as a command. A similar plugin called "Combat tag" blocks these customized aliases fine.

cantp

Border Hopping won't work

PvPManager version: 3.3.5.3
Spigot: 1.8.8


Relevant configuration:

Gerneral:
Stop Border Hopping: true


The border hopping function isn't working when set to true.
Players are still inmune to pvp when tagged on both Factions safe zones and WorldGuard pvp off flagged areas.
This started happening suddenly, but I don't know on which build, all I can say is that it still happens.

Auto Respawn will not properly disable

Running latest premium build.
Having AutoRespawn set to false seems to work until you reload the server for a second time. Which by then it has turned to true.

Method to disable NPCs for some users

A good option for PvPManager would be the option to disable NPCs by giving a permission to a user.

This would be a good addition due to the fact that there are some situations in which a user needs to be able to be tagged in PvP so they cant do commands/teleport but in which you don't want their NCP to spawn and drop items.

My personal need for this request is due to the fact that we use a custom drops system. However when a user combat logs the NPC drops their normal items. Hopefully with something like a permission such as pvpmanager.noNPC this could be achieved.

New option suggestion by malachiel

Hey @NoChangeSD, can you add a new option in config that allow to user when kill somesone, a certain item will be dropped from death player (plus inventory)? example in connfig

Player Kills:
Money Reward: 0.0
Money Penalty: 0.0
Drop On Kill:

  • 1 DIAMOND
    Commands On Kill:
    Enabled: false
    Commands:
- heal <player>

Suggestion for command

This is the only Github place I could find to make a suggestion.

A command which another plugin had was to grant pvp protection for a time to a player. It would be fairly simple: "/pvpmanager grant " players could also disable this with the command to remove protection.

A command like this would be helpful for when you want to grant a player pvp protection but not indefinitely.

Combat Tag does not recognize some commands

Combat Tag block commands does not recognize commands from all plugins. Say there's a plugin such as Magicspells which players can define their own aliases to run commands/things PVPmanager does not block those commands.

A similar plugin Combat Tag does.

Reset state option

A while back NoChance in PM said he made a ticket for resetting a players PvP toggle status when switching worlds.

This was when I was inquiring about being able to disable pvptoggle in a world by disabling a permission the toggle permission. Unfortunately a player with PvP disabled in one world could go to another and still have pvp disabled.

Ideally there'd be an option in the config to make it so when a player switches world their pvp status is set to default.

Block player login

Add an option which allows us to choose whether the player is allowed to login while he's an NPC

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