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Work on functions to let markers interact with create group functions.

The basic idea is the following:

3 marker types will be available, noting the type of unit to spawn:

  • solid (responsible for spawning infantry)
  • solid-nontransparent (responsible for spawning IFVs/APCs)
  • solid-border (responsible for spawning Tanks)

Additionally, each marker will feature a description which notes the amount of groups and amount of units to spawn in each group. So if a marker description was 4:2, there would be 4 groups with 2 units each. Ideally, this will be no different for vehicles.

Eliminate randomisation from create functions

Right now there is no way to completely eliminate randomisation besides feeding macros.hpp only 1 type of unit. This is especially problematic with soldiers as it is not possible to spawn diverse groups.

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