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cutextures.jl's Issues

How to unbind/free up memory?

first off, great work bringing this to the community, hoping I can get your help just a little further:

If I have a stack of images, and I need to occasionally overwrite say:
'''
using CuTextures, CuArrays
data = CuArrays.rand(1000,1000,32);
textures = [CuTexture(CuTextureArray(data[:,:,i])) for i in 1:32];
while true
idx = mod(rand(Int8),32)+1;
textures[idx] = CuTexture(CuTextureArray(CuArrays.rand(1000,1000)));
end
'''

this will steal all your memory in the blink of an eye, what I need to do is clean/unbind/garbage collect old images.

The other thing I need to do is be able to access across multiple textures in a kernel call, I don't really care how it would be stored, in the above I store it in an "any", which can't be accessed in a kernel with calls like '''textures2'''

again, thank you for doing as much as you have

Supporting 3D array

Thanks for the amazing work. I may be wrong, but is it right that this package doesn't support 3D array yet?

For example, I have a 3D voxel image and I want to interpolate at a specific position.

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