ccrma / webchuck Goto Github PK
View Code? Open in Web Editor NEWChucK on the Web
Home Page: https://chuck.stanford.edu/webchuck
License: MIT License
ChucK on the Web
Home Page: https://chuck.stanford.edu/webchuck
License: MIT License
Math.randomize();
Math.randomf() => float val;
<<<val>>>;
Using Math.randomize() does not seem to reset the random seed, and actually seems to explicitly seed the RNG. Above code gives the same value for Math.randomf() when run successively.
Support ChuGL with WebGPU
WebChucK playback is very quiet on both iOS and Android.
This requires further investigation of Web Audio playback on mobile devices.
On Android, it seems to be playing out of call volume..
should document things like setReplacementDac, possibly outlining its role in Chunity vs webchuck (e.g., we are not using it in webchuck, but this may be needed for Chunity)
Hi, webchuck is cool!
I encountered an error when running my previous code that runs ok in chuck. The purpose is to access the same mixer in various different .ck files.
public class Mixer{
static Bus @ bus[6];
static FxRev @ fxrev;
static FxDelay @ fxdelay;
static Master @ master;
}
[<compiled.code>]:line(69): cannot declare static non-primitive objects (yet)...
[<compiled.code>]:line(69): ...(hint: declare as reference (@) & initialize outside class for now)
Will this be supported? Or is there alternative ways to achieve my purpose ?
:)
We want HID support for mouse and keyboard in webchuck
e.g., for documentation from the chuck TS API
await Chuck.init([]); Chuck.js:92 Uncaught TypeError: Cannot read properties of undefined (reading 'addModule')
Loading this seems to get an error when registering the AudioWorklet node webchuck.js
The error perhaps happens at this line:
await audioContext.audioWorklet.addModule(whereIsChuck + "webchuck.js");
Implementation of Web MIDI to interface with ChucK's MIDIIn
MIDIOut
MIDIMsg
class
https://chuck.stanford.edu/doc/reference/io.html#MidiIn.
Feature request by @hoch
Can't access surround left and right on my 5.1 speaker system. This should work with web audio multichannel.
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