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cwe-foxfork's Issues

List of planned changes to CWE.

-Adding in a new ideology 'Social Democracy' to represent right-social democratic parties, and using the existing 'socialist' ideology to represent left-social democrats or radical leftist parties that don't fit into communist or market socialist. FINISHED

-Merging certain opm or completely unused cultures together (such as Faroese into Danish) and cleaning up cultures.txt.

-Reworking Arab cultures by removing the national cultures, and instead only using regional and pan-Arab, except in the case of Egypt and Sudan. FINISHED

-Reworking the law system to be more dynamic by changing the progression/regression for ideologies based on issues and gov type, as well as which laws they can select.

-Adding in a Russia tag separate from the USSR.

-Reworking the Soviet dissolution with a full event chain, to help make it more dynamic as well as give flavor for the post-Soviet states.

-Reworking the Russian successor states in event of complete dismantlement, including renaming Volga to Idel-Ural state and giving decisions for smaller break-aways to form larger ones, and larger ones to reform Russia.

-Continuing to make event outcomes dynamic based on ruling party support, sphereling status, and so on to make the game more dynamic and responsive.

-Adding in an American collapse event chain to the USA during the Cold War based around militancy, Civil Rights status, and GP status.

-Adding in a framework 'insurgency' event system for major movements that includes events for 'low' and 'high' level activities, generic 'overthrow' and 'defeat' events, and events for integration into friendly government.

-Using said framework to make more specific insurgencies, such as the RAF, the Taliban/Mujahadeen, and other movements.

-Reworking nations like 'Northern Greece', 'Eastern Germany', 'South Vietnam', etc to be full nations - altering the 'reunification' events accordingly. That way they can use unique unifier parties and events are easier to code for them.

-Continue work on adding flavor to nations where possible.

-Clean up broken, depreciated, or disabled events and decisions that might be lingering around.

-Clean up loc that is out of place.

-Adding in a 'Eurasian' culture for use by the Eurasia tag, as well as by the Soviet tag by adding in Domper's planned 'New Soviet Man' event chain.

-Reworking 'Jewish' as a culture group into the constituent culture groups; Ashkenazi, Sephardic, Mizrahi, and Beta Israeli.

-Making Berlin its own state, with two provinces - for East and West Berlin. FINISHED

Archive time?

@ccfox contributions have stopped and OpenVic2 or Project Alice seem to be better places to spend effort.

Few Issues and Bugs I noticed

Algeria should be released rather than Algerie if France is dismantled and Algerie should be able to become Algeria if they're communist (though apartheid Communist French Algeria is kinda funny)

West Berlin tends to stay extremely small due to the Berlin Wall and Landlocked modifiers when OTL despite that it had a population of 2 million (and East Berlin at around 1.2 million) at reunification

Governmental/Societal corruption seems to be missing (I assume for a rework) but it results in the multinational coup chain firing more than it should as nobody has the low corruption modifier

There's a Trump/Biden civil war event but it requires the Confederates and the Free States to already exist as American vassals (event 8015876) its tagged as #USA owns the Republican states but then checks OR = { is_our_vassal = CUA is_our_vassal = CSA }

Also the American election events could be spruced up a bit as they all have a MTTH of 11 months probably to get them to fire in November but that's not really how MTTH works

(CWE) Curacao ships are named after Latvian ships

Latvija Riga "Jokubas Ketleris" "Heinrihs Foks" "Oto Stils" "Kornelijs Lampsijs" Kurzemes Zemgales Valmiera Mazsalaca Dundaga Bauska Jurmala Kuldiga Madona Rezekne Cesis Liepaja Priekule Daugavpils Aglona Auce Virsaitis Namejs

Latvija Riga "Jokubas Ketleris" "Heinrihs Foks" "Oto Stils" "Kornelijs Lampsijs" Kurzemes Zemgales Valmiera Mazsalaca Dundaga Bauska Jurmala Kuldiga Madona Rezekne Cesis Liepaja Priekule Daugavpils Aglona Auce Virsaitis Namejs

[CWE] Factory bugs

Too many optics factories What is the purpose of all 94 optics-glass factories in the mod? They are always going bankrupt every game. 2105; 1346; 1386; 1391; 1392; 1624; 2509; 619; 623; 641; 873; 46; 1485; 1508; 2221; 425; 438; 442; 451; 534; 553; 570; 586; 589; 599; 603; 605; 2576; 720; 739; etc..

Too many glass factories, and some missing glass factories in places like New York, Alsace-Lorraine and Munster.

communications_factory shouldn't be in these provinces until the factory is unlocked: 1624; 619; 46; 1485; 451; 553; 589; 599; 2576; 1649; 2142; 322; 343.

No integrated_circuits factories anywhere.

No pharmaceuticals_factory in France, Germany, or anywhere outside Arkansas.

I'm going to stop contributing

I want to be clear, I'm not stopping because of you or settintotrieste, but I'm going to stop posting code here on the 28th. Thanks for collaborating with me.

Tech system update discussion

I don't know if the updated tech system is well-received by the other players, so I'll use this issue to collect comments and suggestions.

(CWE) Incorrectly placed white_anglo pops in 1992

Many countries have white_anglo pops in 1992 instead of british, english or other pops: Antigua and Barbuda, Aruba, Bahamas, Bahrain, Barbados, Cook Islands, Dominica, Fiji, Guyana, Ireland, Jamaica, Lesotho, Netherlands (Curacao and Saint Martin), Niue, Papua New Guinea, Samoa, Saudi Arabia, St Lucia, St Vincent and Grenadines, Swaziland, Trinadad and Tobago, United Arab Emirates.

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