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PabstMirror avatar PabstMirror commented on September 23, 2024
diag_log text "-----------------------------";
x3 = configProperties [(configfile >> "CfgVehicles"), "(configName _x) isKindOf 'Land'"];
{
    _initConfig = configProperties [(_x), "(configName _x) == 'EventHandlers'", false];
    x4 =_initConfig;
    if ((count _initConfig) == 1) then {
        _initEH = getText ((_initConfig select 0) >> "init");
        if (_initEH != "_this call SLX_XEH_EH_Init") then {
            diag_log format ["%1 = %2", (configName _x), _initEH];
            systemChat format ["%1 = %2", (configName _x), _initEH];
        };
    };
} forEach x3;

This code should dump all of the problem entries (just the parents):

"VirtualMan_F = _this call bis_fnc_initVirtualUnit;"
"I_G_Story_Protagonist_F = "
"I_G_resistanceLeader_F = "
"Static_Designator_01_base_F = (_this select 0) execVM "\A3\Static_F_Mark\Designator_01\Scripts\init.sqf""
"Static_Designator_02_base_F = (_this select 0) execVM "\A3\Static_F_Mark\Designator_02\Scripts\init.sqf""
"MBT_03_base_F = if (local (_this select 0)) then {{(_this select 0) animate [_x,(random 1)]} forEach ['HideHull','HideTurret']}"
"C_Offroad_01_F = if (local (_this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
"Offroad_01_repair_base_F = if (local (_this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
"B_G_Offroad_01_repair_F = if (local (_this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
"I_G_Offroad_01_F = if (local (_this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
"I_G_Offroad_01_armed_F = if (local (_this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
"C_Quadbike_01_F = if (local (_this select 0)) then {[(_this select 0), "", [], false] call bis_fnc_initVehicle;};"
"I_G_Quadbike_01_F = if (local (_this select 0)) then {[(_this select 0), "", [], false] call bis_fnc_initVehicle;};"
"C_SUV_01_F = if (local (_this select 0)) then {[(_this select 0), "", [], false] call bis_fnc_initVehicle;};(_this select 0) execVM "\A3\soft_f_gamma\SUV_01\scripts\clock.sqf";"
"Van_01_base_F = (_this select 0) execVM "\A3\soft_f_gamma\van_01\scripts\clock.sqf";if (local (_this select 0)) then {[(_this select 0), "", [], false] call bis_fnc_initVehicle;};"
"I_G_Van_01_transport_F = (_this select 0) execVM "\A3\soft_f_gamma\van_01\scripts\clock.sqf";if (local (_this select 0)) then {[(_this select 0), "", [], false] call bis_fnc_initVehicle;};"
"C_Van_01_fuel_F = (_this select 0) execVM "\A3\soft_f_gamma\van_01\scripts\clock.sqf";if (local (_this select 0)) then {[(_this select 0), "", [], false] call bis_fnc_initVehicle;};"
"I_G_Van_01_fuel_F = (_this select 0) execVM "\A3\soft_f_gamma\van_01\scripts\clock.sqf";if (local (_this select 0)) then {[(_this select 0), "", [], false] call bis_fnc_initVehicle;};"
"C_Kart_01_F = if (local (_this select 0)) then {[(_this select 0), "", nil, nil] call bis_fnc_initVehicle; [(_this select 0)] call bis_fnc_initVehicleKart;};"

from cba_a3.

PabstMirror avatar PabstMirror commented on September 23, 2024

Some units still missing init on master:

"VirtualMan_F = _this call bis_fnc_initVirtualUnit;"
"I_G_Story_Protagonist_F = "
"I_G_resistanceLeader_F = "
"Static_Designator_01_base_F = (_this select 0) execVM "\A3\Static_F_Mark\Designator_01\Scripts\init.sqf""
"Static_Designator_02_base_F = (_this select 0) execVM "\A3\Static_F_Mark\Designator_02\Scripts\init.sqf""

from cba_a3.

ViperMaul avatar ViperMaul commented on September 23, 2024

You are correct with the exception of I_G_Story_Protagonist_F and maybe I_G_resistanceLeader_F.
Although perhaps you meant to comment on #68 instead of this one.
This issue was only focused on fixing hatchbacks. Thanks for the heads up.

from cba_a3.

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