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Item Unit Blocks   Item Production   Item Distribution   Item Effect Blocks   Item Turrets

Item Liquids   Item Drills   Item Walls   Item Items   Item Power   Item Units  



Formerly Mindustry Extended, now Fading Revelations,
extends Mindustry in fun ways while keeping it balanced.
For a preview of this mod's content, scroll further down!



Fading Revelations Wiki!

Features

A huge content extension mod!

  • 180+  Blocks

  • Custom Schematics

  • A trading system using gold as currency

  • Distribute items across the map with
    little effort using the outpost block.

  • Lots of units

  • 2  Larger Core Blocks

    + Fitting Drones

  • 7  Ammo Types



Acknowledgment

Software used for the project.


Note: Previews are being re-done right now!

fading-revelations's People

Contributors

1stvaliduser avatar catana791 avatar electronicsarchiver avatar overdramaticpanromantic avatar prosta4okua avatar timofeja19 avatar

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fading-revelations's Issues

titanium tier bridge conveyors too op

What block/unit/etc is the balance issue about?.
The transport block itself.

Is the block/unit/etc too strong/too weak?
Equally durable as the New Horizon item conveyors. Side-to-side comparison says almost the same.

By how much should it be buffed/nerfed?
Perhaps shorten the range to just 6 blocks.

Bug/Issue

Describe the bug
Some errors occure

To Reproduce
I just downloaded the mod and restarted my game. Also I had other mods installed too

Expected behavior
It should show some errors after loading up mindustry

Screenshots
Screenshot_20230416-214141_Mindustry

Smartphone

  • Device: Samsung Galaxy M30s
  • OS: Android
  • Browser: Chrome
  • Version: Android 11

Tablet

  • Device: Samsung Galaxy Tab A7
  • OS: Android
  • Browser: Chrome
  • Version: Android 12

Texture Bug

The Turret part of the Liquid Minigun is kinda on the side rather than in the middle.
Screenshot_20210316-093057_Mindustry

sniper turret bullet bug

The sniper turret starts shooting at the suppposed range, but the bullet it shoots only flies 1 block far making the turret useless

Balance Playtesters

Hello. Anyone reading this, would you be interested in testing the mod and seeing if something is too strong/weak? If so, DM me "I am interested in balance playtesting." (Catana#8735) and we will see. Thank you in advance!

Freezing and Incendiary Crawlers not targeting enemies

Is your feature request related to a problem? Please describe.
no

Describe the solution you'd like
Fix incendiary and freezing crawlers. They don't run towards enemies only towards buildings.

Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.

Additional context
Add any other context or screenshots about the feature request here.

huge plastanium wall

the wall needs surge alloy to be unlocked and built. you probably mixed up something by coding the surge alloy wall before that one.

remove unused/deprecated classes when

What block/unit/etc is the balance issue about?.
Mountains worth of unused/deprecated classes. They might heavily impact mod-to-mod compatibility or crashing probability.

Is the block/unit/etc too strong/too weak?
These unused/deprecated classes are so many I can't see how much RAM Mindustry allows itself to use.

By how much should it be fixed?

  1. Download NewConsole mod by Mnemotechnician. (makes this easier.)
  2. Check the console interface within said mod.
  3. Slowly fix/replace the said classes.

Balance Issue

What block/unit/etc is the balance issue about?.
Block, Swarmer NEO

Is the block/unit/etc too strong/too weak?
too strong

By how much should it be buffed/nerfed?
Decrease damage by about 35%, decrease fire rate by about 15%

Bug/Issue

Describe the bug
i downloaded the mod and some errors appeared

To Reproduce
i just restarted the game to load it and it happens every time
i also had a mod called "project unity" installed

Expected behavior
when i load the game the error appears

Screenshots

Screenshot_212
Screenshot_213

Desktop (please complete the following information):

  • OS: windows 10
  • Browser opera gx
  • Version 141.3

Smartphone (please complete the following information):

  • Device: oppo 153
  • OS: android
  • Browser opera gx
  • Version android 11

advanced repairpoint

the advanced repairpoint needs a source of power like for example a solar panel even though it is supposed to need no power (but it doesn't use up power)

Bug/Issue

Describe the bug
A clear and concise description of what the bug is.
I am unable to see the item-trade terminals in the research tree. I do have a good few mods, so I am worried that it could possibly be conflicting with something. What it is conflicting with I am unsure, and I wish to not lose my campaign saves to test this, if possible.
To Reproduce
Steps to reproduce the behavior:
I go to the research tree, with a mod that allows me to see all items in the tree, and the item trade terminals are missing.
Expected behavior
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.
https://i.imgur.com/hI8E5Cf.png
https://i.imgur.com/6UBJQJZ.png
These are just two screenshots of my tech tree- I'm very unsure if they even show up?
Desktop (please complete the following information):
Version: Latest as of 11/18/2022

Additional context
Add any other context about the problem here.

Discord Webhook test

Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]

Describe the solution you'd like
A clear and concise description of what you want to happen.

Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.

Additional context
Add any other context or screenshots about the feature request here.

Bug/Issue

Describe the bug
My items dont appear in tech tree
To Reproduce
Steps to reproduce the behavior:

  1. Go to tech tree

Screenshots
image
image

  • OS: Windows
  • Version 144.1

Gattling range and targetting

Describe the bug
Gattling has infinite range and can shoot down flyers if controlled by the player

To Reproduce

Expected behavior

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: [e.g. iOS]
  • Browser [e.g. chrome, safari]
  • Version [e.g. 22]

Smartphone (please complete the following information):

  • Device: [e.g. iPhone6]
  • OS: [e.g. iOS8.1]
  • Browser [e.g. stock browser, safari]
  • Version [e.g. 22]

Additional context
Add any other context about the problem here.

heresy sprites

i saw the drill and laser screenshot and i see heresy spriting, please fix
image

Feature Request

Please change sprites because most of them are hersy go into m industry discord #spriting

Balance Issue

What block/unit/etc is the balance issue about?.
Block, Inverted Pulverizer

Is the block/unit/etc too strong/too weak?
too strong

By how much should it be buffed/nerfed?
Decrease production rate by about 20-25%

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