carameldunes / prodinfo_gen Goto Github PK
View Code? Open in Web Editor NEWA Nintendo Switch payload that can generate minimal, console-unique, PRODINFO files.
License: GNU General Public License v2.0
A Nintendo Switch payload that can generate minimal, console-unique, PRODINFO files.
License: GNU General Public License v2.0
Hey I was wondering, is there any way that we could somehow get GameCards working with prodinfo generated from scratch? What is it exactly that prevents them from working when we do generate it from scratch?
i have a few questions.
what is the maximum supported firmware version?
i want to use a donor prodinfo, i need to place the faulty switch prod.keys beside or the donor switch prod.keys ?
if i success making and using a generated prodinfo from donor, can i update with daybreak or i need to use emmchaccgen and nxnandmanager?
and i need to replace the boot0/boot1 from the donor switch or just replace the prodinfo?
if everything is went fine and i updated to 11.00 can i use sxos too or just ams only?
Needs update for 16.03 support.
"from scratch" PRODINFO
Booting is work
Launching homebrews is work
"from donor" PRODINFO:
Booting is not work, get stuck in Nintendo Switch logo.
I have tested that using mariko's prodinfo.bin or erista's prodinfo.bin as donor_prodinf.bin can not work.
I have various models of switches. If you want to find someone to test, you can contact my telegram account: @laotoulyh
I try to build retail prod for edev unit.
All master keys are fine when dump it with lockpick, but on prodinfo_gen 1,01 I got an error when app trying to read this key directly from console.
I tried 0.3.4 version and prodinfo was generated with no issue from prod.keys I dumped earlier
Had to rebuild nand es previous emmc was faulty. replaced emmc and rebuild nand as always but the mariko stucks at nintendo logo. could be that something else is broken. could you please check if prodinfogen does work with fw 17? thx
I injected prodinfo from scratch on my unpatched erista console's emummc, I disabled emuiibo and tried my legit MP-Peach amiibo. It did worked just fine right out of the box. Also amiibo works in settings, tested in two games also.
After generating a prodinfo from a donor (incognito'd) attemtpting to boot via atmosphere results in a fatal crash just after the nintendo switch logo when a gamecard is inserted into the console or thereafter if a game is inserted.
Things I did to reach this conclusion
Hello, just want to know wether is possible or not to recover my lost Prodinfo, I guess I know what my answer will be, but I still want to double check.
What happened is that I had blank my prodinfo on my console to prevent getting banned 2 years ago and lost the SD card where the backup was saved on.
I know my serial number and have my blank prodinfo which I got by doing a backup to the one on my console already.
My question is, is there a way to get that prodinfo file, the serial number back to that blank prodinfo copy I have?
On the prodinfo of mariko, 0x4210 must have data to use usbhdd.
You can modify it.
Thank you.
six axis sensor data is also related to the cursor movement speed of the system menu on switch lite
Hi,
im using the donor prodinfo and now my switch is working but when i want to use my gamecard it show could not be read
I wonder if the personalized serial number could be read from sd/serial_number.txt
so that we would not have to compile prodinfo_gen again
This is just a suggestion, thank you for your great work and for allowing me to fix my prodinfo
The generated prodinfo file, used by mariko, will get stuck in the second LOGO.
Erista is OK.
I have done the test and use a healthy and unbaned prodinfo in a banned one (i know risk)
so i generate a prodinfo from donnor
It seems that it starts well and the prodinfo is accepted but the online services like
updates and shop do not apaear to work since it gives the same error as when you put incognto
writing the donnor prodinfo and using the method of changing the device id with exosphere modded binary, make console to connect online but not with the generated from the donnor
I leave this as observation and feedback
thanks for the tool
I used prondinfo gen to recover my prondinfo, in hos 14.0.0 he failed
Hello, the OLED model runs 0.33 0.34 and all have a black screen, but in actual operation, it can be generated normally by pressing the power button, and the prodinfo of oled is a bit different. I hope you can update it.
prodinfo_gen.bin file is missing in latest release, please add it
is possible grab my donor prodinfo to gen a donor with ssl certificate? i have a banned switch and brought a new one today damaged but i can recover the backup nand
could we, in theory use the original serial? still instead of the
const char serial_number[] = "XAW10000000000";
lost the original prodinfo, will use the same serial as the one on the sticker
How to change the color of switch lite?
Great work on this!!!! I have noticed that when the payload extracts the device id the first 0 is replaced by a 3. I have tested this on a few consoles, curious what the reason could be? I
Hi, when I try to generate the PRODINFO from donor or from scratch, I get the following error:
Dumping keys...
Unable to derive master keys for prod.
Master keys... done in 1869 us
Keygen part done in 2545 us
Couldn't set master_key_00
Done in 4136 us
Do you know why this happens and how to solve this problem?
I'm using a Switch Lite with an SX Lite chip (if this helps).
Is it possible to not erase the serial number, in the scratch creation the serial number was set to xac000000000, I lost my original prodinfo but I would like to personalize the serial number, for example xaj888888888
Please excuse my English, my English is very bad
Thank you for your great dedication
error: initializer element is not constant
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