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Hello World šŸ‘‹

Iā€™m an XR developer and Experienced Technician with a passion for Extended Reality and the seemingly infinite possibilities there are to be explored within the technology as innovation and capabilities grow. I have a B.S. in GIMM (Gaming Interactive Media and Mobile Technology) from Boise State University and am currently working as an XR Software Engineer at NASA.

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calebcram's Projects

ar_inclass icon ar_inclass

In class assignment setting up AR and making buttons spawn characters.

ar_poster icon ar_poster

This is an Augmented Reality poster prototype being built for the NASA SUITS project based on ARWT for Unity.

arsis icon arsis

BSU NASA SUITS Team ARSIS project

arsis-2021 icon arsis-2021

This is Boise State Universities Prototype software being developed for the 2021 NASA SUITS Challenge.

capacitive-lamp icon capacitive-lamp

This is a simple capacitive lamp that will vary the light output based on the users hand distance from the attacched tin foil. The higher the flow of electrons, the brighter the light will glow.

capacitive-theremin icon capacitive-theremin

This is a simple Capacitive Theremin I built using an Arduino Uno and tin foil to adjust the sound being played dynamically based on the varying flow of electrons eminating from the player's hand. The closer the player's hand is to the tin foil, the higher the pitch of the sound.

chasegameprototype icon chasegameprototype

Game in which the ball moves away from the player and will shrink until it destroys itself if the player catches up with it.

color-mixing-lamp icon color-mixing-lamp

This is a simple color mixing lamp I created using an arduino uno with leds and a photoresistor.

crossplatform-multiplayer-rover-ar-demo icon crossplatform-multiplayer-rover-ar-demo

This is the NASA Perseverance rover in an Augmented Reality experience hosted in the web. This was built in Unity with Photon Pun 2 for the multiplayer networking and MRTK for the interactions on various device platforms and WebXR /WebGL to convert the project into a format compatible with the web.

crystal-ball icon crystal-ball

This is a simple crystal ball I created using an Arduino Uno with an accelerometer.

digital-hourglass icon digital-hourglass

This is a simple digital hourglass I built using an arduino uno with an accelerometer.

extremedriftunity icon extremedriftunity

A car racing prototype with built within unity witih support for mobile devices.

ezy-slice icon ezy-slice

Ezy-slice git repo for slicing objects/meshes and generating new meshes based off of that.

gimm300-2-11-2020 icon gimm300-2-11-2020

In Class Challenge: 1.) Setup Group Github Repo 2.) Each team member should branch that repo 3.) Have each tam member commit some code for a team website on their branch 4.) Merge the branches together

gimm350 icon gimm350

Parse user input into a "word" or "number"

gimm360-vikingvillage-soundexperiment icon gimm360-vikingvillage-soundexperiment

This project is a sound experiment I built for my GIMM 360 game development class in which I experimented with creating dynamic music stems using ChucK (audio programming language), Audacity and Unity. It creates a dynamic sound track that changes between differnet stems as you move throughout the map along with spatial sound from objects like torches, waves of water, your character grunting and throwing an axe.

grocery-vr icon grocery-vr

This is a gamification of a grocery store experience in VR built for the Boise School District to assist with teaching budgeting, shopping, and navigating social interactions to special needs children in a fun and interesting way.

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