Comments (5)
Just implemented the base of the function and the key to press it.
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The issue had been closed by the PR, but it's going to stretch to the June one. Basic inventory had been implemented in a previous commit, now getting it to actually work ingame, because it doesn't yet.
from vitrix.
Inventory has been implemented in commit 70316b7. You can open the inventory with "e" and there is a five slot hotbar that can be accessed with the number keys 1 through 5. You now spawn with only a hammer. If you want more items, you'll have to look for a crate which can drop any of the other weapons. Further implementation like being able to pick up the rounds and aid kit is still WIP. Will be done by the July PR.
from vitrix.
Most recent commit nearly finished inventory and implemented the ammo box and first aid kit into an item. Use aid kit by holding it and right clicking, when reloading pistol, it will require an ammo box from your inventory. Hope you like it!
Still need to make aid kit and ammo visible in-hand, but that will come soon.
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This issue looks stale.
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Related Issues (20)
- ModuleNotFoundError: No module named "_socket" HOT 11
- Test directory not found when running python build.py command HOT 4
- module missing, paths mixed up HOT 8
- Change in menu.py HOT 3
- Optimisation HOT 4
- Fix any final Windows issues HOT 2
- Add tools HOT 5
- Add different close-range weapons HOT 5
- Add different guns HOT 4
- Add a healing system HOT 2
- Clean up libraries HOT 3
- Update to python 3.10 in next release HOT 3
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- Multiplayer issue: Players don't take damage HOT 3
- Chat Menu HOT 3
- Player models and Animations HOT 1
- Account system HOT 6
- Add server chat commands for moderators HOT 3
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