c0nnex / 7dtdmanager Goto Github PK
View Code? Open in Web Editor NEWHeadless 7 Days to Die Manager. Supports WIndows and Linux (Mono)
License: BSD 3-Clause "New" or "Revised" License
Headless 7 Days to Die Manager. Supports WIndows and Linux (Mono)
License: BSD 3-Clause "New" or "Revised" License
lots of cpu used for with this according to cpu analyzer in visualstudio
Hi i have today compile the source after your updates tonight so i have test it
and see when i give the /stats command InGame, the 7dtdmanager has a crash.
Hi
Ich habe mir eben deine Source compeliert und habe ein Error gefunden was einen Crash
nach sich zieht.
Als kleine Info habe meine repo gelöscht. Hast recht sah schon scheiße aus tut mir auch leid.
War so nicht gewollt.
Hier mal der Fehler:
2015-04-24 21:12:56.9856|WARN|_7dtdmanager.LineHandlers.lineListLandProtec
tion|Number mismatch in ListLandProtection! 118 != 110
2015-04-24 21:13:06.4601|INFO|_7dtdmanager.LineHandlers.lineServerCommand|
Servercommand shop remove wolverine Player wolverine
2015-04-24 21:13:18.5229|INFO|_7dtdmanager.LineHandlers.lineServerCommand|
Servercommand shops Player wolverine
2015-04-24 21:13:26.0997|INFO|_7dtdmanager.LineHandlers.lineServerCommand|
Servercommand shop remove 1 Player wolverine
Ausnahmefehler: System.FormatException: Input string was not in a correct format
.
Server stack trace:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffe
r& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo in
fo)
at System.Convert.ToInt32(String value)
at _7dtdmanager.AdminCommands.cmdShop.Execute(IServerConnection server,
IPlayer p, String[] args)
at _7dtdmanager.Interfaces.Commands.PublicCommandBase.AdminExecute(ISer
verConnection server, IPlayer p, String[] args)
at _7dtdmanager.LineHandlers.lineServerCommand.ProcessLine(IServerConne
ction serverConnection, String currentLine)
at _7dtdmanager.Commands.LineManager.ProcessLine(IServerConnection serv
erConnection, String currentLine)
at _7dtdmanager.Manager.ProcessLines()
at _7dtdmanager.Manager.serverConnection_DataReceived(Object sender, Da
taReceivedEventArgs e)
at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(
IntPtr md, Object[] args, Object server, Object[]& outArgs)
at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe
ssage msg, IMessageSink replySink)
Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.RealProxy.EndInvokeHelper(Message reqMsg,
Boolean bProxyCase)
at System.Runtime.Remoting.Proxies.RemotingProxy.Invoke(Object NotUsed, Messa
geData& msgData)
at _7dtdmanager.Network.DataReceived.EndInvoke(IAsyncResult result)
at _7dtdmanager.Network.EventDrivenTCPClient.cbDataRecievedCallbackComp
lete(IAsyncResult result)
at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage
msg)
at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe
ssage msg, IMessageSink replySink)
at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob
ject o)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object sta
te)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionCo
ntext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWor
kItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
Stats works now very nice. thx for the Quick Update.
So i have a other Error for you.
See the end of the file it gives problems with save the player.xml
I hope its ok with the Log^^ And i hope its ok for the error reporting.
Hey bud, Check out https://github.com/di48l069/CraftAdmin if you keen to help let me know.
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