c0nnex / 7dtdmanager Goto Github PK
View Code? Open in Web Editor NEWHeadless 7 Days to Die Manager. Supports WIndows and Linux (Mono)
License: BSD 3-Clause "New" or "Revised" License
Headless 7 Days to Die Manager. Supports WIndows and Linux (Mono)
License: BSD 3-Clause "New" or "Revised" License
Hey bud, Check out https://github.com/di48l069/CraftAdmin if you keen to help let me know.
Hi i have today compile the source after your updates tonight so i have test it
and see when i give the /stats command InGame, the 7dtdmanager has a crash.
lots of cpu used for with this according to cpu analyzer in visualstudio
Stats works now very nice. thx for the Quick Update.
So i have a other Error for you.
See the end of the file it gives problems with save the player.xml
I hope its ok with the Log^^ And i hope its ok for the error reporting.
Hi
Ich habe mir eben deine Source compeliert und habe ein Error gefunden was einen Crash
nach sich zieht.
Als kleine Info habe meine repo gelöscht. Hast recht sah schon scheiße aus tut mir auch leid.
War so nicht gewollt.
Hier mal der Fehler:
2015-04-24 21:12:56.9856|WARN|_7dtdmanager.LineHandlers.lineListLandProtec
tion|Number mismatch in ListLandProtection! 118 != 110
2015-04-24 21:13:06.4601|INFO|_7dtdmanager.LineHandlers.lineServerCommand|
Servercommand shop remove wolverine Player wolverine
2015-04-24 21:13:18.5229|INFO|_7dtdmanager.LineHandlers.lineServerCommand|
Servercommand shops Player wolverine
2015-04-24 21:13:26.0997|INFO|_7dtdmanager.LineHandlers.lineServerCommand|
Servercommand shop remove 1 Player wolverine
Ausnahmefehler: System.FormatException: Input string was not in a correct format
.
Server stack trace:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffe
r& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo in
fo)
at System.Convert.ToInt32(String value)
at _7dtdmanager.AdminCommands.cmdShop.Execute(IServerConnection server,
IPlayer p, String[] args)
at _7dtdmanager.Interfaces.Commands.PublicCommandBase.AdminExecute(ISer
verConnection server, IPlayer p, String[] args)
at _7dtdmanager.LineHandlers.lineServerCommand.ProcessLine(IServerConne
ction serverConnection, String currentLine)
at _7dtdmanager.Commands.LineManager.ProcessLine(IServerConnection serv
erConnection, String currentLine)
at _7dtdmanager.Manager.ProcessLines()
at _7dtdmanager.Manager.serverConnection_DataReceived(Object sender, Da
taReceivedEventArgs e)
at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(
IntPtr md, Object[] args, Object server, Object[]& outArgs)
at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe
ssage msg, IMessageSink replySink)
Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.RealProxy.EndInvokeHelper(Message reqMsg,
Boolean bProxyCase)
at System.Runtime.Remoting.Proxies.RemotingProxy.Invoke(Object NotUsed, Messa
geData& msgData)
at _7dtdmanager.Network.DataReceived.EndInvoke(IAsyncResult result)
at _7dtdmanager.Network.EventDrivenTCPClient.cbDataRecievedCallbackComp
lete(IAsyncResult result)
at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage
msg)
at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe
ssage msg, IMessageSink replySink)
at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob
ject o)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object sta
te)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionCo
ntext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWor
kItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.