burn447 / dartcraftreloaded Goto Github PK
View Code? Open in Web Editor NEWDartcraft Reloaded is a port of the Original Dartcraft Mod to Minecraft Version 1.12
License: Other
Dartcraft Reloaded is a port of the Original Dartcraft Mod to Minecraft Version 1.12
License: Other
After consuming a soul wafer, the player receives 2 status effects rather than the intended 1.
Make Golden Fleece spawn rarely on force trees and use for mending
The force tree sapling plays stone sounds when breaking and placing.
Describe the bug
When having 2 Sand blocks above each other and the bottom one is broken, the top one is changed into a EntityFallingBlock
and falls down. Basic Vanilla mechanic.
However, instead of it dropping as it should, a crash is thrown.
In my testing, it could reproduce it most of the time.
To Reproduce
Expected behavior
It... shouldn't crash
Screenshots
N/A
Desktop (please complete the following information):
Additional context
N/A
Proposed solution
To not blindly assume that the event.getTarget()
result in attackEntityEvent is always an instance of EntityLivingBase
The force axe mines other log types quickly as it should, but when mining force logs/wood it mines at the speed of a fist.
Describe the bug
A clear and concise description of what the bug is.
Trying to craft force sticks in a regular crafting table the force planks wood turn into regular sticks
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
The crafting of force sticks
Screenshots
If applicable, add screenshots to help explain your problem.
http://prntscr.com/mij2dt
Desktop (please complete the following information):
Built the force infuser and went to get the experience tomb and it doesn't work. also seems to be a bar for power maybe on the left but nothing there. So I went into creative and tried playing around with it and I can't do anything, can't add modifiers, even obtained an experience tomb and it doesn't do anything so confused I really enjoyed this mod please help.
Forge v14.23.5.2796-1.12.2
Dartcraft v1.0.0-beta
I tried using flint to add the grinding attribute to a pickaxe but the grinding attribute just disappears when i try to mine some ore. Tried with a couple different ores. Tried using more and less flint. It just doesn't seem to work. Sorry if this is a known issue :) Also Lumberjack for an Axe doesn't seem to work either. I got it working once but then it stopped and I don't know how I got it working or why it stopped.
Hi, I am looking to help in the development. But don't really know what's being worked on and by who. Would it benefit you to use the Projects tab to keep track of currently worked on modules so there isn't any overlap?
The force furnace keeps the same front facing texture whether it is currently smelting or not
The force sapling currently has no proper name in game, has stone sounds when placed and broken, and has an oversized model when held and thrown as an item
Occasionally when switching between Fast and Fancy graphics, the a block of force leaves will remain in the previous mode until the block is updated.
https://gist.github.com/Birgliss/b4ef022d5cfab60106f2e7eac5a382c1
modlist outlined here
Similar to Ehysier's problem (#41), any time I attempt to place down a container on a right click after a long time playing it prevents it from appearing and once I take in a new chest, it's completely gone. Is there going to be a fix for this in the near future?
Playing on the Latest Build, only the Heat modifier seems to work on the pickaxe. Neither Fortune IV nor Grinding do anything on a pickaxe from my testing. Ideally it would call up a dust form of the mined block if applicable (times the fortune multiplier), then smelt it. With the three combined now, it only smelts one ore per block and the combination does nothing for lapis, coal or redstone ore.
Lumberjack seems work 90% of the time with treefelling on axes though, and works well with the Heat modifier (turns everything to charcoal as it should when the two are used.)
when loading the server this message appears
ava.lang.NoClassDefFoundError: burn447/dartcraftReloaded/Items/Tools/ItemMagnetGlove
at burn447.dartcraftReloaded.Items.ModItems.(ModItems.java:39)
at burn447.dartcraftReloaded.dartcraftReloaded$RegistrationHandler.registerItems(dartcraftReloaded.java:84)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_310_RegistrationHandler_registerItems_Register.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:780)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:628)
at net.minecraftforge.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:99)
at net.minecraftforge.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:333)
at net.minecraft.server.dedicated.DedicatedServer.init(DedicatedServer.java:125)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486)
at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.ClassNotFoundException: burn447.dartcraftReloaded.Items.Tools.ItemMagnetGlove
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 13 more
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/renderer/ItemMeshDefinition
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:763)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 15 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.renderer.ItemMeshDefinition
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 19 more
Caused by: java.lang.NullPointerException
putting the force wand in the off hand crashes the game
The input slot for force gems in the force infuser gui is not lined up with the texture.
When breaking a force furnace, it breaks instantly. If you use a fist then it drops nothing, and if you use a pickaxe it drops a normal furnace.
Apologies for the issue spam, I've been excited to try this for a while and thought I'd get the clear stuff out of the way first.
Anyway, force logs do not rotate horizontally when placed.
Shown in Video
Describe the bug
Can no longer use angel rings or any type of flight with Dartcraft Reloaded installed into Stoneblock.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expected to fly, but I was grounded.
Desktop (please complete the following information):
When you hold a golden power source a little ui helper tells you how much you have in your inventory. However when you hold one in your offhand and your main hand, it pulls up 2 helpers.
Will keep the name in the ui, but when trying to place the item back down I don't get any reaction. able to pick up another item and place the new item while the first one is gone.
Force Logs Spawn with the wrong facing
Reproduction:
When breaking or walking on a force log, it plays the same sound as a block of stone would, instead of the noise that is played when one walks on an oak log or oak plank.
Using version 1.12.2-2.1.2-Beta, with forge version 14.23.5.2797
i've noticed a lot of issues involving the force logs, maybe it just needs to extend the BlockLog class?
If your mod requires a power source, can you at least tell us Which power source is required?
Hey!
Any news on a 1.16.4 version? We were discussing a remake of an old Sky Factory pack and Dartcraft was a big part of that. Just wanted to check in and see how things were going. Hopefully, you're doing great irl! <3
Darkosto
The original mod had the force engine for generating Minecraft Joules, which is a unit of energy added by BuildCraft. The force engine is along the same tier [power output wise] as BuildCraft's combustion engine but without the explosions from highly flammable fuels igniting in the fuel tank and fuel pipes. When this engine overheats, it gets seized up [can't generate any more power] and has to be repaired with the Force Wrench.
The force engine runs on liquid fuels and uses a secondary fluid as a "throttle" fluid, sorta like the engine's coolant. Running the engine with only liquid force gives a 1x power multiplier and only outputs 4 MJ per tick. Burning oil/dense oil in the engine yields residue due to the oil refining overhaul in BuildCraft since MC 1.11!
These tables below are sample values taken from Dartcraft's documentation in the web, some values are absent and are represented as a question mark.
Fuel | MJ/tick | Ticks per bucket | Total power [MJ] |
---|---|---|---|
Lava | 0.5 | 20000 | 10000 |
Creosote [Immersive Engineering or Railcraft] | 1.25 | 15000 | ? |
Oil (Cool) | 1.5 | 20000 | 30000 |
Dense Oil (Cool) | 2 | 27500 | ? |
Biofuel | 2 | 60000 | 120000 |
Gaseous Fuel (Cool) | 2.75 | 87500 | ? |
Fuel (Cool) | 3 | 100000 | 300000 |
Liquid Force | 4 | 10000 | 40000 |
Throttle Fluid | MJ Multiplier | Buckets / 250mB Liquid Force | MJ / 250mB Liquid Force |
---|---|---|---|
Empty Tank | 1.0x | N/A | 40000 |
Water | 2.0x | 10 | 80000 |
Milk | 2.5x | 3.333 | 100000 |
Crushed Ice [requires Forestry mod], IC2 Coolant | 4 | 0.5 | ~100000 |
Gelid Cryotheum [requires Thermal Expansion] | 8 | 0.25 | ~20000 |
Liquid Nitrogen [requires NuclearCraft] | 16 | 0.25 | ? |
Liquid Helium [requires NuclearCraft] | 32 | 0.125 | ? |
CRAFTING RECIPE FOR FORCE ENGINE
LEGEND: G = GLASS
P = PISTON
I = FORCE INGOT
M = FORCE GEAR
. = EMPTY SLOT
III
.G.
MPM
this one might be intentional, but
force logs and force saplings don't appear to be flammable. at all.
version 1.12.2-2.1.2-Beta, forge version 14.23.5.2797
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