Git Product home page Git Product logo

stylus-urlprefix's Introduction

stylus-urlprefix

NPM module for transparent prefixing for url() calls in your .styl files. For example:

body
  background white url('rainbow.png') 0 0 no-repeat

@font-face
  font-family 'Graublau Web'
  src url('GraublauWeb.ttf')

yelds by default

body {
  background: #fff url("rainbow.png") 0 0 no-repeat;
}
@font-face {
  font-family: 'Graublau Web';
  src: url("GraublauWeb.ttf");
}

But what if you want to prefix all url() calls with your custom string? Your images can be placed in some commond place defined by your web framework, and writing full path every time is annoying. One ugly solution is using prefix variable like this:

urlprefix = '/static/images/'

body
  background white url(urlprefix + 'rainbow.png') 50% top

But this is even worser than repeating yourself every time. More systematic approach is configuring of the prefix for the compiler.

Installation

$ npm install stylus-urlprefix

not ready yet!

or

$ git clone [email protected]:srigi/stylus-urlprefix.git

to your $NODE_PATH

Usage

stylus-urlprefix is regular Stylus plugin. Compile all your .styl files (in styl/ folder) into .css (in css/ folder) with use of the plugin like this:

$ stylus --use stylus-urlprefix -o css/ styl/

All url() calls will be by default expanded to:

body {
  background: #fff url('images/rainbow.png') 0 0 no-repeat;
}
@font-face {
  font-family: 'Graublau Web';
  src: url('fonts/GraublauWeb.ttf');
}

You can see that font files are handled by seperate prefix. You can of course customize prefix on commandline:

$ stylus --use stylus-urlprefix --with "{ imagePrefix:'/static/images/', fontPrefix:'/static/fonts/' }" -o css/ styl/

yelds

body {
  background: #fff url('/static/images/rainbow.png') 0 0 no-repeat;
}
@font-face {
  font-family: 'Graublau Web';
  src: url('/static/fonts/GraublauWeb.ttf');
}

Contributors

  • Igor Hlina (srigi)

License

(The MIT License)

Copyright (c) 2012 Igor Hlina <[email protected]>

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

stylus-urlprefix's People

Stargazers

Bulo avatar

Watchers

Bulo avatar James Cloos avatar  avatar

Forkers

rimlin

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.