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WireBus.NET is a loose wrapper around the .NET network I/O libraries. It allows arbitrary byte blobs to be sent down the wire using an extremely low-overhead protocol, rather than relying on byte-oriented connections. It also supports reply semantics.

License: Apache License 2.0

C# 100.00%

wirebus.net's Introduction

WireBus.NET is a loose wrapper around the .NET network I/O libraries. It allows arbitrary byte blobs to be sent down the wire rather than relying on byte-oriented connections. It also supports reply semantics.

Using WireBus is extremely simple. To wait for connections, create a WireBusListener and accept connections, much like you would do with a TcpListener:

var host = new WireBusListener(1234); // listen on port 1234
host.Start();
var serverTask = host.AcceptWireBusAsync();
var wirebus = serverTask.Result;

To connect to a WireBus.NET host, use the static Connect method on WireBusClient:

var wirebus = WireBusClient.Connect("localhost", 1234); // connect to localhost:1234

Send messages to the other peer using the Send or SendAsync methods:

var message = new byte[] { ... };
wirebus.Send(message);

Received messages are wrapped into a context object that allows you to get at the underlying message data as well as reply to request messages.

Send a request message and wait for a reply with the SendRequest or SendRequestAsync methods:

var message = new byte[] { ... };
var responseCtx = wirebus.SendRequest(message);

Receive a message from the other peer with the Receive or ReceiveAsync methods:

var ctx = wirebus.Receive();
// ctx.Data is the message content

Reply to a message with the context's Reply or ReplyAsync method:

var message = new byte[] { ... };
ctx.Reply(message);

We use this library at FivePM Technology, Inc. to efficiently send messages between our on-vehicle computers and our cloud-based platform. However, we think that this library will be useful for many other purposes and hope you find it useful for your project.

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