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dojo's Introduction

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Hi there! Welcome to Cloud9 IDE!

To get you started, we included a small hello world application.

  1. Open the hello-world.html file

  2. Click on the Preview button to open a live preview pane

  3. Make some changes to the file, save, watch the preview, and have fun!

Happy coding! The Cloud9 IDE team

Support & Documentation

Visit http://docs.c9.io for documentation, or http://support.c9.io for support. To watch some training videos, visit http://www.youtube.com/user/c9ide

dojo's People

Watchers

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dojo's Issues

Flag Owned Cards

Store database of owned cards and allow the deckbuilder to see which cards in a 
deck you already have.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:56

Remove Tokens from Game

Through popup menu and when they are discarded.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 11:00

Stat Calculator

Maybe a function so when you put the mouse over a card it tells you the current 
stat totals for the personality. As well as telling the total force of a unit.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:59

Deckbuilder Quick Add

If there is one card in the list then Enter should add the card to the decklist.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:58

Legacy

Built in support for starting with a Legacy holding and pulling one from your 
deck.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:55

Multiplayer

Either 3-6 man support or arbitrary size. Avoid issues with slowdown.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:54

Custom Wallpapers

Use any image for the background of the play area.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 11:00

Remember Window Size

Remember the size and position of various windows (main window, size of chat 
box, deckbuilder, whether info boxes are detached and where they are). Don't 
put stuff off the screen though (test out with dual monitors too).

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:59

Decklist Sharing

Automatically copy decklists into a new folder from your opponent (opt-in).

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 11:00

Scaling can go too high

What steps will reproduce the problem?
1. Small screen
2. Scale up as far as it goes
3.

What is the expected output? What do you see instead?
The provinces shouldn't get so large they overlap. They do. When the scaling is 
too large the boundaries to keep you from dragging 

Original issue reported on code.google.com by btouellette on 7 Aug 2010 at 1:22

Deck Favorites

Include a way to save 2 or 3 favorite decks and load them without a file chooser

Original issue reported on code.google.com by btouellette on 14 Jul 2010 at 11:51

Hot Key Support

Customizable hotkey support for things like refilling provinces, drawing fate 
cards, etc.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:58

Deck Analysis


http://anre.org/crap/l5r/index.php

Detailed analysis of the deck. Breakdown like follows.

Card count: 81
40 fate cards, 40 dynasty cards, 1 stronghold cards, 0 unrecognized cards

Fate types:
31 actions, 0 followers, 5 items, 3 spells

Cards with cost of * not included in average calculations.

Count and average of followers, items, and spells.

Cards with focus value of 0: 0
Cards with focus value of 1: 10
Cards with focus value of 2: 12
Cards with focus value of 3: 12
Cards with focus value of 4: 6
Cards with focus value of 5: 0
Average focus for fate deck: 2.35

Dynasty types:
5 events, 15 holdings, 19 personalities, 1 regions

Avg personlity force: 4.47
Avg personality chi: 3.21
Avg personality cost: 8
Avg personality honor: 0.89
Personalities with honor req of null: 19 (not used in avg calculation below)
Avg personality honor req: 0
Stronghold clan: crab
Out-of-clan personalities: 4

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:58

AIM / MSN type functionality

I've been thinking about a centralized chat/game invite room thing. The
problem is that it needs a server to connect to. Maybe add a simple IRC
client that connects to #l5r-online on Undernet or something like that.
I'll look into it.

Bittorrent based protocol?

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:57

Images Go Black Instead of Upscaling

What steps will reproduce the problem?
1. Run on my eeePC
2. Hida Takuji on playfield
3.

What is the expected output? What do you see instead?
Card image as expected. Black image until image is scaled down.

Original issue reported on code.google.com by btouellette on 5 Aug 2010 at 3:50

End of Turn

A button that tells your opponent you turn is over.
That can tell you if you still need to discard and how many cards you need to 
discard from your hand. Could automatically straighten you opponents cards for 
him.
Could draw your end of card turn. All in the hopes of speeding up play.

I've been thinking about this for a while. I think that having it send a
message and tell you how many cards above 8 you were would be a good idea.
Due to the amount of stuff that can change at the end of turn (Tetsu Kama
Mura or Mirumoto Taishuu for example) I'd rather not automate too much.
Maybe adding in an option where you can set what the button does would work
(being able to enable automatic card draw or card limit reminders).

I do absolutely agree that a simple built-in way to tell your opponent
that your turn is ended is necessary though. Really annoying to have to
type "yours" at the end of every turn.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 11:00

Multi-deck Solitaire/Hotseat

Multi-deck Solitaire/Hotseat

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:53

Dojo/Egg Interoperability

Be able to connect to Egg clients.

Original issue reported on code.google.com by btouellette on 18 Jul 2010 at 8:45

Proxy Printer

Either text proxies or available high-res images.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:57

Deckbuilder Search

Live search in deckbuilder. Wildcard support. Partial matching.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:55

Installer

Installer for the Windows (and Mac?) versions would be nice

Original issue reported on code.google.com by btouellette on 18 Aug 2010 at 6:22

Auto-update

Pull down most recent version of the code. Can probably just use Google Code 
hosting to do it and have it pull down jar files and tell the user to restart.

Original issue reported on code.google.com by btouellette on 18 Aug 2010 at 6:27

Attaching to Provinces

Allow cards to attach to provinces.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:54

Provinces

Provinces. Include the ability to create/destroy provinces, discarding cards in 
and attached to them.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:51

Ninjutsu Trait

Either built-in support for Ninjutsu or mark a card as Ninjutsu.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:56

Gamelogging

Option to log games to a text file. Playback games step by step later.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:54

Hi-Res/Lo-Res Images

Switch between interpolation and blending based on which image pack you have.

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:55

Detachable Info Boxes

Card info, chat, and game info boxes being detachable from the main play 
interface. Card info box should update on single click?

Original issue reported on code.google.com by btouellette on 21 Jun 2010 at 10:52

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