Comments (3)
bindings-GLFW 3.0.3 includes glfw 3.0.3. I'm not sure if glfw 3.0.4 is causing a conflict (I would guess not). It's more likely that the included glfw needs to be configured for OpenBSD.
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@Mjnd - Can you try this again with the newest version of the bindings on hackage?
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It works! Really thank you very much!
But if I try to build GLFW-b I get this error:
Preprocessing library GLFW-b-1.4.7...
[1 of 3] Compiling Graphics.UI.GLFW.Types ( Graphics/UI/GLFW/Types.hs,
dist/build/Graphics/UI/GLFW/Types.o )
Loading package ghc-prim ... linking ... done.
Loading package integer-gmp ... linking ... done.
Loading package base ... linking ... done.
Loading package bindings-DSL-1.0.22 ... linking ... done.
Loading package bindings-GLFW-3.1 ... linking ... ghc:
/usr/X11R6/lib/libXxf86vm.a: unknown symbol `XextFindDisplay'
ghc: unable to load package `bindings-GLFW-3.1'
But I guess this is an OpenBSD problem with one of its libraries missing something (maybe too old?), I'll try again with the new release of OpenBSD in may.
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Related Issues (20)
- Update glfw to 3.1.1 HOT 1
- Should the dependency to Xxf86vm be made optional? HOT 1
- Expose GLFW_USE_DWM_SWAP_INTERVAL as build flag.
- glfw3native.h bindings HOT 3
- Submit to Stackage HOT 2
- Package needs a new maintainer HOT 10
- HUnit 1.3 support HOT 2
- update glfw to 3.2.1 HOT 9
- License mismatch between Cabal and LICENSE file HOT 1
- Make the glfw source to a submodule? HOT 1
- unable to load package `bindings-GLFW-3.1.2.2' HOT 5
- Stack install failing HOT 11
- Duplicate link in README
- glfw_config.h on linux doesn't support multiple window managers.
- MoltenVK support HOT 3
- Upgrade to 3.3
- Doesn't build on Windows. Num directive not supported in cross compilation mode. HOT 8
- OpenBSD support for bindings-GLFW HOT 7
- Upgrade to 3.3.4 or 3.3.6 HOT 1
- broken on M1 macs HOT 2
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