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cloudhead avatar cloudhead commented on July 1, 2024

Hey, yes, this is the next thing on the roadmap.

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joe9 avatar joe9 commented on July 1, 2024

Hello,

Just want to check if the bindings are generated? Is this something that anyone else can do? The reason I ask is because this issue bsl/GLFW-b#64 is making GLFW-b unusable on my system and I am not sure if this is because the bindings are old.

The version history of glfw 3.1.2 lists this:
[X11] Bugfix: glfwWaitEvents could return when no events were available

Thanks

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cloudhead avatar cloudhead commented on July 1, 2024

The bindings aren't generated, but it looks like 3.1.2 doesn't have any API changes, so it should be fairly easy to update the local copy of glfw to that version. I don't have time right now, but you could give it a go.

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joe9 avatar joe9 commented on July 1, 2024

Thanks. Updated my local branch to the latest glfw source files, removed some erroring out functions and it compiles and the bug is fixed.

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joe9 avatar joe9 commented on July 1, 2024

submitted pull request @cloudhead

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YellowOnion avatar YellowOnion commented on July 1, 2024

3.2 has vulkan support! would love to start experimenting with this.

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YellowOnion avatar YellowOnion commented on July 1, 2024

Actually looking at this again, are we talking about 3.2.1 or 3.1.2. maybe there's some confusion here.

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cloudhead avatar cloudhead commented on July 1, 2024

I'm working on moving us to 3.2.1 now, which is the latest release. The bug that was brought up was fixed in 3.1.2 though, which is an old release.

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cloudhead avatar cloudhead commented on July 1, 2024

You can track this here: #44

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