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Bryn Bellomy's Projects

spritesteering icon spritesteering

Steering system for games (works with SpriteKit). Written in Swift.

statesignals icon statesignals

Simple finite state machine framework built on ReactiveCocoa signals

sublimecodenavigator icon sublimecodenavigator

A highly-configurable "go-to" menu for Sublime Text 3 that understands your code's syntax.

sublimeswiftide icon sublimeswiftide

An attempt at cobbling together some kind of non-Xcode IDE for Swift in SublimeText 3

swiftbitmask icon swiftbitmask

NS_OPTIONS for Swift (type-checked bitmask container). Basically an easier-to-implement RawOptionSet.

swiftconfig icon swiftconfig

Framework for standardizing the handling of configuration data (default values, multi-layered config, etc). Supports JSON, YAML, and Dictionary backing layers.

swiftdatastructures icon swiftdatastructures

Basic data structures (OrderedDictionary, Stack, Queue, LinkedList, List) that supplement the Swift stdlib.

swifttilemap icon swifttilemap

SpriteKit tilemap framework that parses TMX files (in Swift).

switchboard.js icon switchboard.js

Multi-events for the browser and node.js (i.e., handlers won't trigger until several specified events occur).

tsrun icon tsrun

Run Typescript (*.ts) files from the shell without having to pre-compile to Javascript. Useful for quickly writing command-line tools.

updatetimer icon updatetimer

Scene update loop timer for SpriteKit, et al. (in Swift)

v8go icon v8go

Execute JavaScript from Go

v8pp icon v8pp

Bind C++ functions and classes into V8 JavaScript engine

yacyaml icon yacyaml

YACYAML for Cocoa reads and writes YAML, a friendlier, more human, plain text replacement for plists, JSON or NSKeyedArchives.

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