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Various utilities for CraftTweaker
Experience.createEntityXp currently only takes an IWorld and an integer as parameters. This means that you can't actually spawn experience orbs at any particular position, and in fact it's hard to tell if it's working at all.
Solution: Experience.createEntityXp should take an additional IBlockPos parameter, which specifies where the experience orbs should be spawned.
Hello, first I want to thank you for this mod, it's quite useful having extended crafttweaker functionality. I've got a few ideas that would be super helpful for my server management that would fit great with this mod:
A server processor: This would only run on a server, somewhat like isRemote() but as a preprocesser.
A number of players zengetter: Would return the number of players on the server.
Thanks so much for your work!
when trying to use the serverCommandSender through the server command manager, it works, but throws an NPE.
Script im using: https://gist.github.com/TheQKnight/d7ced8b776bf6d732b9bb4d7980f5b78
crafttweaker.log: https://gist.github.com/TheQKnight/df2dd29c073d5c4605be2af1efc6c9b5
This will make it easier to use.
Hi, is it okay for me to submit a pull request to the main repository that contains the IExplosion class and corresponding method in the IWorld ZenExpansion? I believe it would be useful to integrate the explosions into the existing events and classes from CraftTweaker and to further expand the scope of the main mod, considering it already has explosion events.
Please make sure to mention Math.clamp on the Math class wiki page. It's a very useful method, and people won't discover it unless it's documented. :)
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