A Delphi implementation of the classical arcade game Space Invaders. Was implemented hacked in a 3 ½ hours long hackathon, back in 2011. Then spent a week cleaning it up for better presentation.
This game utilizes modules from Graphics32, therefore you must have it installed into your Delphi development environment before attempting to run the game.
Also needed are the ubiquitous two projects JCL and JVCL.
Key | Usage |
---|---|
←, → | Move the tank to the left or to the right accordingly |
Space | Launch a missile |
Pause | Pause the game |
There are still a lot of missing features, and bugs to be squashed. For the curious they can be found in the TODO file.
Space Invaders for Delphi is released under the MIT license. See LICENSE for details.