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my repo for Hedgewars code contributions (see: http://www.hedgewars.org/)

License: GNU General Public License v2.0

CMake 3.50% C++ 49.85% C 9.39% CSS 0.10% HTML 0.08% Objective-C 2.14% Objective-C++ 0.01% Haskell 0.64% Pascal 6.66% POV-Ray SDL 0.01% Makefile 15.06% Lua 11.00% Java 1.52% Shell 0.01% QMake 0.04% GLSL 0.01%

myhedgewarsbranch's Introduction

Hedgewars - a turn based strategy game.

Build Status

Copyright 2004-2015 Andrey Korotaev [email protected] and others. See QTfrontend/res/html/about.html and CREDITS for a complete list of authors.

Licence:

Source code is distributed under the terms of the GNU General Public Licence version 2; images and sounds are distributed under the terms of the GNU Free Documentation Licence version 1.2. See the COPYING file for the full text of the licenses.

Instructions:

See our wiki at: http://hedgewars.org/kb/BuildingHedgewars

You can find an outline of the necessary dependencies in the INSTALL file.

Source code:

Our main repository is located at http://hg.hedgewars.org/hedgewars/ using Mercurial as DVCS. A Git repository is also available (mirrored daily) at https://github.com/hedgewars/hw

Contribute:

If you see a bug or have any suggestion please use the official bug tracker at http://hedgewars.org/bugs or the integrated feedback button.

If you want to help or get to know the sources better you can do that with some easy tasks from http://hedgewars.org/kb/TODO. We also have an extended API in LUA to customize your adventures in our wiki at http://hedgewars.org/kb/LuaAPI.

If you know your way through the code feel free to send a patch or open a pull request. The best LUA scripts get released in the official DLC page and later integrated in the next version.

Contact:

myhedgewarsbranch's People

Contributors

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