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chopengine__luxe_engine's Introduction

TODO

Mint rendering

  • load default font only once
  • project mouse coordinates along 3D canvas plane
  • clipping
  • image cover sizing
  • handle ondestroy
  • borders for dropdown, window, textedit
  • textedit cursor
  • mint halign text right/center/left
  • mint valign text top/center/bottom

Text rendering

  • Text line right/center/left align

Rendering (eventually)

  • Skeletal animation

  • Test multiple cameras setup on other computer

  • Get face normals from chopmesh file

  • Batching

  • Instancing

  • Cubemap sky

  • Particle effects

  • Static shadows

  • Dynamic shadows

Lights
  • Pass through bool
  • Cast shadow bool
  • Add an angle-based falloff to the cone light to smooth it out
Material support
  • bool shadowsCast
  • bool shadowsReceive

Physics

  • jiglibhx integration

Input

  • justPressed
  • justReleased
  • touch support for mobile
  • controller support

Audio

  • Positional audio
  • Music tracks

Misc

  • Game saves

chopengine__luxe_engine's People

Contributors

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Watchers

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