TODO
Mint rendering
- load default font only once
- project mouse coordinates along 3D canvas plane
- clipping
- image cover sizing
- handle ondestroy
- borders for dropdown, window, textedit
- textedit cursor
- mint halign text right/center/left
- mint valign text top/center/bottom
Text rendering
- Text line right/center/left align
Rendering (eventually)
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Skeletal animation
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Test multiple cameras setup on other computer
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Get face normals from chopmesh file
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Batching
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Instancing
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Cubemap sky
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Particle effects
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Static shadows
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Dynamic shadows
Lights
- Pass through bool
- Cast shadow bool
- Add an angle-based falloff to the cone light to smooth it out
Material support
- bool shadowsCast
- bool shadowsReceive
Physics
- jiglibhx integration
Input
- justPressed
- justReleased
- touch support for mobile
- controller support
Audio
- Positional audio
- Music tracks
Misc
- Game saves