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archipelago's Introduction

Archipelago

A simple game development library harnessing SDL.

Feature List

Complete in progress and intended features for Archipelago are listed below. Most features are currently a work in progress, and this list is expected to expand.

  • Primitive shape rendering.
  • Text rendering.
  • Loading and rendering of textures.
  • Input management and event system.
  • Base classes for implementing custom game entities and behaviour.
  • Friendly data types for use when implementing game behaviour:
  • Points.
  • Vectors.
  • Matrices.
  • Optional force-based physics model for game entities.
  • Entity collision detection.

archipelago's People

Contributors

bonnielunawalker avatar

Stargazers

Matt Noone avatar Jacob Milligan avatar

Watchers

 avatar Matt Noone avatar

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