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maya-pulse's Introduction

Hello

I make open source tools for game development.

ko-fi

Unreal Engine Tools

Also check out my Unreal Engine List for more tools and plugins.

Maya Tools

  • Workflow Tools - A collection of tools for working faster in Maya. Includes RMB menu hook for extending right click menus.
  • Pymetanode - A simple solution for storing python objects as data on nodes in Maya.
  • Pulse - A rigging framework and toolkit for creating any type of character and prop.
  • boScripts - An older set of Maya tools for a variety of tasks.

Others

  • Workspace - My personal git, shell, and other prefs for a consistent env across multiple computers. Includes AHK Window Mover.
  • Dotfiles - A collection of configuration and ignorefiles.

maya-pulse's People

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maya-pulse's Issues

Missing YAML

import pulse.views
pulse.views.togglePulseUI()
Error: ImportError: file /Users/ricksilliker/maya/2017/modules/pulse/scripts/pulse/core.py line 9: No module named yaml

Installed pulse on a fresh copy of Maya with no external tools installed. Just seems to be missing yaml from vendor I am assuming.

MAYA_MODULES_INSTALL_PATH in setup.sh

Maybe add the ability to pass an arg into the install command to declare MAYA_MODULES_INSTALL_PATH, and list it somewhere in the readme. The build system is great, just no info on it.

Missing pymetanode

import pulse.views
pulse.views.togglePulseUI()
# Error: ImportError: file /Users/ricksilliker/maya/2017/modules/pulse/scripts/pulse/core.py line 12: No module named pymetanode # 

Just no mention of needing the module. Like yaml, just expecting dependencies needed to be listed or built into the repo like Qt.py is.

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