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View Code? Open in Web Editor NEWA counter team reference guide for the mobile game Star Wars: Galaxy of Heroes
Home Page: https://bobbybaxter.github.io/swgoh-counters
A counter team reference guide for the mobile game Star Wars: Galaxy of Heroes
Home Page: https://bobbybaxter.github.io/swgoh-counters
Add these notes to Bastila vs NS:
/u/iank91:
Gk, jolee, old Ben, yoda. So much healing and taunting they can't get through old Ben or Gk before the revives
/u/JamesonQuay:
HODA, Ezra, JKA, Snips. JKA AOE helps if they are running Acolyte cheese. I prefer to use Snips to dispel Zombie so Ezra has Flourish on a shorter cooldown
I actually split my JKR team and sub in Plo for Bastila
The purpose of this is specifically because this is the common counter and there's a specific strategy to beating JKR with JKR (possibly making this a soft counter)
Research using Droids vs. Revan w/ Malak.
/u/fatpizzaslouch:
88, IPD, BB8, T3 and GG
/u/Caduceus949:
Turn order: bb8, IPD, IG, T3, GG. Bb casts buff. IPD does the scan, t lock and removing foresight from DR and Dbas. IG aoe, more t lock and debuffs. One t lock should stick on Malak (unless high tenacity, those suck). T3 aoe for debuff fiesta. Then GG skitter in Dbas, everyone takes a turn, someone dies, skitter on Malak. Done. IPD can blow up, but the fun thing is exposing with his basic to amp damage.
/u/spirosand:
You need the zeta, so if Target locked you can't gain buffs... So Malik won't taunt.
/u/JamesonQuay:
I dont have the zeta on IPD. I was running the team before the GG and Magna re-rework, and ran it with 88, IPD, BB8, T3 and GG. Needed the AOE TL from both 88 and IPD to make sure T3 debuffs stick. Now that GG can apply AOE TL that cannot be evaded, you have some flexibility. I have both T3 zetas, but Ferocity lowers defense so the defense pen one is a luxury for the team.
I prefer the Urzatron comp that uses Jawa Engineer for the TM and Chopper for the taunt. It won't outrun the fastest BSF, but it doesn't take BB8, R2, L3 etc away from other teams. I don't want to hobble the rest of my roster in GAC TW if I don't have to
Researching using Jango L vs Asajj
/u/BrainWrex:
I would add jango to the counter list on assaj. I use Jango, Boba, Embo and Nest to beat any NS composition easily. Jango needs his unique zeta though.
As a developer, I should have a enough info to add a Nute Gunray as a counter to BH Bossk lead.
from /u/Nobody_Chewacca:
Nute lead with droideka, b2, dooku and ventress (could be replaced with B1) can take on BH with Bossk lead.
A guildmate uses that team quite often. It's a very effective team.
from /u/Nirokogaseru:
I noticed GK Lead has no Hard Counters? Is there a team I don’t know about that’s super OP?
Research using Maul(L), Savage Opress, & Dooku vs. Ewoks
Research using Geos vs. Carth.
Research the details of using Ewoks as a counter to Carth.
Research using Phoenix as a counter to FO:
/u/beege2380:
Great list. One omission I see that is glaring are Phoenix (Hera, Kannan, Zeb, Sabine, Chop) G12 with zetas against any FO team. They eat FO for breakfast at G12 with all their zetas.
Awesome. They are incredibly valuable on offense in GA when maxed. Make sure you don't put Ezra in the group as he is better suited as a plug and play for either Jedi or Rebels. Chop/Zeb/Kanan means constant health and protection regen. I usually will beat a maxed FO team and have full health and protection for 60 points. It's a great investment. They are also a solid option for Bastilla teams without GMY and decent against NS without Nest
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I use CLS as a hard counter for all Nightsister fights, even with Nest. The team is CLS, Raid Han, Chewbacca, and pretty much any two other Rebels (CHS daze helps avoid the TM gains, and Baze for aoe cleanse are common for me). I tend to reserve r2 and C3P0 to use with Resistance. Chewy needs his Zeta that heals on assist.
I use Han's first shot to stun Talzin and keep her from putting Plague on anyone. Focus on whittling down 3 characters, and use Chewys AOE to kill them all at once. CLS can avoid taunt and should focus on Daka, or remove Talzin TM to keep her from moving. Kill Daka as soon as possible, and work down Enfys once Daka is gone.
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With the new clone reworks, Nest is no longer a hard counter to Clones. She is at best, a soft counter and can very very easily lose the match due to Rex's new ability or bad RNG (ie Shak mass attack when Next is without her extra protection).
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The bugs are a hard counter. I use the bugs in my alt acct arena, and feast on bast teams 30-40k gp higher. Constant buff dispell, and spy's silent strike kills off the toughest of toons.
Look into updating the Bounty Hunter common squad, as B2 Super Battle Droid is now best used with a General Grievous/Separatist Droid squad.
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Can you add Finn lead resistance? I find them a great counter for Bounty Hunters and be good to see the better counters to beat them
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with the clones rework, nest is no longer a counter
Add a feature to signify which characters in a squad's composition are required for the team to be effective. This is normally done with a lock symbol above the character.
The Google Sheet has been updated with the values, the feature just needs to be fleshed out.
Research using KRU vs. Ewoks
Research using Nute L, Dooku, and Asajj vs. KRU
/u/masterthangeilvta:
Looks better every time! Shame that Nute isnt on the board though. I use Nute (L), dooku and assajj to hard counter bossk and kylo all the time. I bet those 3 can at least soft counter quite a few comps
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Hi! I was one of the first to see your site picking up traction on reddit and caught a mistake on the DR/malak and you had accidently put magmacheese as the counter. Since then you've made a lot of progress. I know this is asking a lot but these counters have specific mod thresholds they'll work from. I was wondering if you could put in just one stat to work off of (speed) to better help people use this effectively. There's tons of faction related discords that could help you in creating this and most of the owners would love to help. Thanks for making this for everyone to use!
Is Wampa considered a strong Phoenix counter?
Research counter for EP with Darth Revan.
from /u/Cooked_Cat:
Speaking of counters......My enemy in ga has revan under a palp team. Not sure what to use.
Research using Phoenix (G12?) vs Maul
/u/JamesonQuay
Zeta Sabine and Zeb have attacks that cannot be evaded. Works great as a counter to the Zaul dodge lead.
Research using strong G12+ Carth(L) & Zaazlbar vs. Ewoks.
Research using Phoenix as a counter for NS with Nest:
from /u/beege2380:
Awesome. They are incredibly valuable on offense in GA when maxed. Make sure you don't put Ezra in the group as he is better suited as a plug and play for either Jedi or Rebels. Chop/Zeb/Kanan means constant health and protection regen. I usually will beat a maxed FO team and have full health and protection for 60 points. It's a great investment. They are also a solid option for Bastilla teams without GMY and decent against NS without Nest
from /u/YoorDaddy:
If you slot in Ezra for Chopper they can be amazing against NS with Nest. Also good against Bossk and Carth.
Yeah, just save Nest for last, you have Zeb's special, flourish, and darksaber strike that all give you an option to knock her out when she doesn't have bonus protection.
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Jawa Scavenger's ability "Line in the Sand" beats GEO's by itself. Jawa Savenger's mods need to make him tanky and potent. Crit chance is a descent bonus since he will go into stealth mode if he crits.
Research using Phoenix (G12?) vs. KRU
/u/JamesonQuay
Armor shred on the Kylos and the counter attacks do most of the damage. Zeb special stacking damage from all the buffs and debuffs on Zylo crushes him.
Review counter details for Traya vs. GG.
from /u/BlubberBunsXIV:
Trayas a hard counter for GG? Can someone explain how this works with their TM being removed and ramping up damage infinitely?
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The description of Veers counters to KRU team seems wrong. It mentions having to outspeed Vader and turn meter train, while there is no such thing in a FO team.
As a developer, I should have a enough info to add a Nute Gunray lead to the app.
from /u/NawatTheCrow
fix typo in the word 'damage'
Update Rex/Wampa details to include the details from YouTube (MobileGamer or Ahnald) about how you can use Wampa alone, add a Rex lead for harder battles, then add a Hermit Yoda for even harder battles.
As a user, when I click on a counter team, then I should see a block of text under the counter team giving the specific team matchup details, and under the opponent team, I should see the general counter strategy details.
When I click on a counter team
Then I should see the counter team matchup details under the counter team
And I should see the opponent team counter strategy under the opponent team
Counters5v5.js
move the general counters div under the counter team to a spot right under the opponent details, then create a new div for the specific counters details.As a developer, I should have a enough info to add a BH Bossk Lead (w/ Embo) as a counter to Nest Sisters.
from /u/Pale_Rider_SWGoH:
Bossk BH (w/ Embo) will counter Nest Sisters.. probably as a soft counter though.
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It gets a little close with Kylo Ren (Masked), but I have 60 bannered Fast, G12 and zetaed FO squads in GA. Spy will wittle him down at the end.
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Beware of that counter, I tried it on my last GAC, it was almost done thanks to her counters, I only needed one more AOE, ben then Rex shot her and it was done. OS. It cost me my GAC ....
With the Clones rework, that counter doesn't work anymore ....
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Unless Vader is faster them Rex w/ his speed boosts, Emperor is not a hard counter. Notes should be updated to state that Vader + Speed boosts must be faster. Else a fast Rex get's his tenacity up and then most debuffs bounce and clones will take apart someone quickly.
Research using Shaak Ti + Clones vs. Ewoks
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team revan is a (soft?) counter of nighsisters
As a developer, I should have a enough info to add BH Boosk Lead as a counter to MT Nightsisters.
from /u/pertante:
One counter for Night Sisters with MT, zombie and Old Dakka is a Bossk led team with Boba Fett. Not sure about Nest though.
How it works: When zombie is taunting, use any aoe or td to get Old Dakka's health low. With Boba, he often is able to ignore taunts and can help with softening her up. When she is less than 50% health, use his Execute ability. Repeat with MT. Once these 2 are cleared, clear the other 2 non zombie sisters before nailing the zombie.
I know a lot of recommended teams don't have the target priority or other aspects of strategy/tactics.
FYI, also use Dengar, Greedo and Zam. I still have to get Jango geared up and to 7* but he may be a good consideration.
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I'd call it a soft counter, probably had the best luck with palp, vader, shoretrooper, tarkin and TFP. Alt with tarkin. Need to keep the stun off palp so he can stun and shock zombie in particular. Team will die without healing or if debuffs don't stick. Save nest for last.
Google Sheets comment Stephen Buescher:
I think the clones are hard and soft counters in a number of places that haven't been listed yet(FO, Scoundrels, Padme, OR, and non-malak DR teams) and there are more counters too them that also aren't shown(jango, Geos, ewoks). They are a newer team with Shaak Ti and I'm sure their viability will change a lot in the near future too.
there's a typo that needs to be fixed in the specific counter. thsi
to this
.
Research using Geos vs. NS (without Nest).
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zzPadme lead, GK, zzC3PO, Anakin, zAshoka. Kill Order, Eldar, Chief, then whomever is easiest. This was an equal 94K vs 94K and it could have been undersized and won easily. Here was my vid. https://youtu.be/7eW5uY-mlVI
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