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HiveWE

A Warcraft III world editor. Thread on Hive

HiveWE Screenshot

Features

  • Directly edit the pathing map
    Edit the Pathing Map
  • Fly around with a First Person camera Fly around the Map
  • Edit the terrain Edit the Terrain
  • Manage your imports with folders! Manage imports
  • Edit global tile pathing
    Edit global tile pathing

Build Instructions

  1. Download and unzip source
  2. Get Qt opensource 5.11 MSVC 2017 64 bit binaries from https://www.qt.io/download (use the opensource installer)
  3. Also get the Qt Visual Studio Tools (go to Visual Studio, Tools -> Extensions and Updates -> Online -> Search for Qt)
  4. Set up the Qt Visual Studio Tools from inside Visual Studio (add a version and point to the Qt binaries)
  5. Set this version as the project its main version.
  6. Done

Possible Contributions

Want to help with the development of HiveWE? Below is a list of features that you could implement. You can try one of these or just add something else you feel like HiveWE should have. Any contributions are welcome!

  • A trigger editor for (an improved?) GUI
  • Being able to change forces/teams
  • Changing map description and loading screen
  • Changing map sizes/camera bound

If you have any questions then don't be afraid to message me here, at HiveWorkshop (eejin) or on Discord eejin#4240

hivewe's People

Contributors

stijnherfst avatar kaszim avatar joefish avatar

Watchers

James Cloos avatar  avatar

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