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react-unity-webgl icon react-unity-webgl

When building content for the web, you might need to communicate with other elements on React Application. Or you might want to implement functionality using Web APIs which Unity does not currently expose by default. In both cases, you need to directly interface with the browser’s JavaScript engine. React Unity WebGL provides an easy library for Unity 5.6 / 2017 or newer with different methods to do this.

realsense icon realsense

[Unofficial] Extension of RealSense Unity Wrapper

reap-the-flag icon reap-the-flag

A multiple player game powered by unity, sample game for the reap-server

redis icon redis

Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs, Bitmaps.

redis_cpp icon redis_cpp

a redis_client based on asio(support redis run on standalone, sentinel and cluster mode)

reflex icon reflex

💉 Minimal dependency injection framework for Unity 🎮

render-crowd-of-animated-characters icon render-crowd-of-animated-characters

利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.

renderdoc icon renderdoc

RenderDoc is a stand-alone graphics debugging tool.

retro3dpipeline icon retro3dpipeline

A minimal example of a custom render pipeline with the Retro3D shader.

ricardogobang icon ricardogobang

这是一个开源的五子棋软件,包含双人对战和人机对战。由C++及QT框架完成,无后台通信,AI具有一定的棋力。该软件跨Windows,MacOS,Linux三大主流桌面操作系统。

rimlight icon rimlight

Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!

ring-of-fire icon ring-of-fire

A 2D platformer where your character can create small explosions by drawing a ring of fire

riptide icon riptide

Lightweight C# networking solution for multiplayer games.

roadgen icon roadgen

road network generation tool for Unity

rocket-lanes icon rocket-lanes

Game project in Unity implementing both the Server-Client and the distributed P2P network models

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