A free and open-source tool created to automate the Valorant porting process to Blender and Unreal Engine
โ ๏ธ ValorantPorting requires .NET 6.0 or later to work, download it from the link above and select the Windows Desktop x64 version.
- Download
ValorantPorting.zip
from the latest release - Unzip the archive to a location where programs have read/write permissions (Avoid Downloads/Desktop)
- Launch the
ValorantPorting.exe
executable
To build ValorantPorting from source, first clone the repository and all of its submodules.
git clone https://github.com/Ka1serM/ValorantPorting --recursive
Then run BuildRelease.bat or open the project directory in a terminal window and publish
dotnet publish ValorantPorting -c Release --no-self-contained -r win-x64 -o "./Release" -p:PublishSingleFile=true -p:DebugType=None -p:DebugSymbols=false -p:IncludeNativeLibrariesForSelfExtract=true
-
Navigate to the Add-ons tab located in Edit -> Preferences
-
Press Install and select the
ValorantPortingBlender.zip
file DO NOT EXTRACT THIS FILE AT ALL -
Type
Valorant Porting
in the search bar and enable the addon -
Restart Blender
To build the Blender plugins from source, run BuildBlenderPlugins.bat. If you'd prefer to zip them manually, copy the script from BlenderPlugins/PSA_PSK_Import/ into the ValorantPortingBlender (or ValorantPortingBlenderOctane) folder and then zip the entire folder.
- TBD