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magician-heist's Issues

Guard / Door bug

Guard will get stuck inside an open door on their second pass, need to fix SetAnimationStopped and fix AI target's of interest

Add Stun Character

Stuns all enemies within 3-5 units for 7 seconds including the stunning player (must have another player who didn't get stunned, pick up stunner to have any effect).

Invisible Doors

A handful of doors, particularly in the second tower on the second floor, but there may be others, are invisible. Likely just need to change the "order in layer".

Sprite layering issues

There are many instances where the players are not showing up in the correct order in the level.

Those that I have found include:
Key Magician behind opened doors
All Magician's behind gold bars
Key Magician behind some elevators and stairs

Use color + object to indicate point value

Gold color = Most Valuable
Silver color = Less valuable
Other colors = meh

Tree = Massive Points (big)
Gold = Meh (small)
Desk = No Points (takes up space)
Computer Parts = Okay (medium)
Couch = Massive Points (biggest object)
Umbrella = Meh (big)
Chair = meh (big)
Mug = meh (small)
Light = meh (small)
Table = meh (big)
Picture Frame = Decent Points (medium)
Big Desk = Big Points (Big)

Make rope character

Make rope character bind guards. Can only bind one guard at a time and must be transformed to bind. Must throw rope at guard to bind.

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