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Jeju_Friend

Elements의 class 사용방법

  1. 해당 객체를 생성한다.
  2. 해당 객체의 setter를 이용하여 객체내부의 정보를 채운다.
  3. 해당 객체를 송신시 클래스 내부 함수 toBytes() 를 이용하여 byte[] 를 반환받는다.
  4. 해당 객체를 수신시(byte[]형태) 해당 클래스 내부 함수 to'클래스명'() 을 사용하여 해당 객체로 변환한다.
  5. 해당 객체 출력시 해당 클래스 내부 함수 printInfo() 를 통해 출력한다.

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