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Draging Dual Click causes interface to lock

When Dragging a HudItem, Then, clicking the right mouse button the gui "drops" the HudItem and the user can no longer interact with the HudItem. This can be temporally remedied by clicking on a different HudItem. If all end up locked, the user must exit the gui.

README

Make a readme for the alpha, describing procedures for setting up the mod for installation and development.

Set up HudItem Menus

These menus should change for each HUDItem giving individualized option for each HUDItem. Their locations would be decided based on the location of HUDItem on the screen; being near the button but, not allowing any button to fall off the screen.

Add Changes File

Changes File entry example:

Title (1A0-0)
DDMMMYY

+Addition
+Addition
-Removal
-Removal

Make coordinates "stable"

Coordinate system for Hud Items, isn't standardize and can (and will) change if the screen size is altered.

Set up Text Class

This is going to be a pain. This is the most diverse class. This may be split up into into different types.

Set up Icon

The Icon Class needs to be set up. This should be easy after doing the Icon# Classes. This is for isolated icons (e.g., Crosshairs).

Set up Bar Class

The Bar class is for bar gauges. It determines amounts by adjusting how much of it is shown (e.g. XP).

Make Chat.

Chat is needed for much of the testing for the API. Specifically, in relation to commands. This may push Text higher in priority.

Sync HUD rendering

This would/may be required to:
Move HudItems backward/forward
Highlight only the HudItem to be moved

Set up IconSet

The IconSet needs to be set up. This is for unrelated sets of icons (e.g., Hotbar).

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