This repo features several code snippets that highlight the work I did on the game Galactic Gauntlet for its veritcal slice during my COOP at Quadratron Games, Philadelphia, PA.
Capture Zone inlcudes scripts implemented as part of a game mode where the players strive to contest zones in the map and earn points.
Procedural Level Generation includes the scripts of my experimental work to implement a procedural level generation algorithm that produces connected rooms of regular polygon shapes.