This was created to demonstrate a barebones usage of displaying an image in Rust using EGUI.
I found that there was a scattering of different ways to display images in EGUI, and that there were very few helpful examples. This seeks to help tackle that problem by adding another scattered example.
There is a specific want to avoid any macros, as EGUI docs like to recommend, in order to allow more dynamic of image loading. This is why bytes-based usage is followed, as it allows for EGUI context-based loading alongside EGUI_Extras' helpful loaders. It also seeks to be written as a standalone app - rather than the many context-less snippets that exist - to balance between being simple enough to teach while maintaining enough standard "bulk" to still be usefully understandable under real projects.
Email [email protected] for any questions / inquiries.