A simple dungeon hack'n'slash concept from start to finish. Follow along in this repo for the good times and the bad.
assets/
: all graphic, sound, etc will be for pre-buildsrc/
: source code for the game
- Get some assets made in Blender
- Wire up simple scene in bevy
- Figure out what else is missing in Bevy ( Physics?, etc )
- Cobble together rough working map floor