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moonq3

ioq3-bumpy-urbanterror-4.x's Issues

External lightmaps

Hi,

Recently I've added an external lightmap to my map follwing the guide in this article (http://sgq3-mapping.blogspot.de/2009/01/using-hi-resolution-external-lightmap.html). It works perfectly with the vanilla urt 4.1 client but it's doesn't work with the bumpy one.

Compare these two screenshots:
http://www.mhermann.net/q3ut4/pics/exhibition/exhibition079.jpg
http://www.mhermann.net/q3ut4/pics/exhibition/exhibition080.jpg

NulL thinks it might be "because the bumpy engine batches all lightmaps into one large 2048x2048 texture and has to modify the texture coord accordingly". I hope this can be fixed as I don't want to release a map that's buggy for half of the players :)

Thanks in advance :)

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