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batch-extension-templates's Introduction

Azure Batch Extension Templates

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This repository contains templates that can be used with the azure-batch-cli-extensions

This is also what Batch Explorer uses for its gallery.

Templates are located in the templates folder. They need to follow a strict folder structure for Batch Explorer to be able to parse it.

  • templates/
    • index.json Index file that reference all applications
    • [myappId]/
      • index.json Index file that reference all different actions you can do in this application
      • [actionId]/ pool.template.json Template to build a pool for this action job.template.json Template to build the job for this action. This shouldn't be using autoPool. Batch Explorer will automatically inject the pool template into the job if needs be.

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batch-extension-templates's Issues

V-Ray5 full support with 3ds Max

Hello,

With the new windows image 1.5.0, V-Ray 5 is the default vray renderer.
This comes with a set of necessary modifications that has not been fully operated.

1. 3ds Max renderer name

In 3ds Max the renderer name is not V_Ray_Adv* nor V_Ray_Next* but V_Ray_5

print RendererClass.classes
> Default_Scanline_Renderer
> VUE_File_Renderer
> Quicksilver_Hardware_Renderer
> A360_Cloud_Rendering
> V_Ray_GPU_5__hotfix_2
> V_Ray_5__hotfix_2
> ART_Renderer
> Arnold

So each maxscript file or script dumping maxscript code (3dsmax.ps1) should be modified accordingly.

2. vrayRenderer template parameter

The vrayRenderer parameter in the templates (pool & job) should only accept something like VRay5 instead of either VRayRT or VRayAdv
The file azure\batch-extension-templates-pipoun\templates\3dsmax\scripts\3dsmax.ps1 should be modified accordingly.

3. PrepareVrayServices.bat

The file azure\batch-extension-templates-pipoun\templates\3dsmax\scripts\PrepareVrayServices.bat has not been updated, it does neither support max2021 nor VRay5

Error in 3dsmax.ps1 causes render jobs to fail in Azure Batch

In the PS Script, the following lines appear to be wrong and are throwing an error when submitting jobs through Azure Batch;

-- Pre render script
r = renderers.current
mversion = maxVersion()
rendererName = r as string
**r.system_vrayLog_level = 4
r.system_vrayLog_file = "D:\\batch\\tasks\\workitems\\ea3660-140_test01\\job-1\\0\\wd\\VRayLog.log"**

it appears that the correct setting values should be;

r.V_Ray_settings.system_vrayLog_level = 4
r.V_Ray_settings.system_vrayLog_file = "D:\\batch\\tasks\\workitems\\ea3660-140_test01\\job-1\\0\\wd\\VRayLog.log"

This DIFF seems to show that the setting was originally being set correctly, before this change;
bb92dce#diff-0afa87076f0964da5032b57ad4f48deb7ee49e630a93257282ab54f021c72a59

This is preventing us from running any Rendering Jobs using Azure Batch.

Create a template for Blender 2.9?

Hey everyone,
How should one approach to add a template to render on a windows server 2016 with Blender 2.9 installed as opposed to 2.8?
I am rendering files that were created in a newer version then 2.8 and it causes backward combability issues (with shading nodes such as mapping etc) so the scene doesn't render correctly.

From reading through the repo it seems I need to create a new template that would point to an image reference that has blender 2.9 but unfortunately I couldn't find one and I couldn't find info on how to create one.

Any idea who to processed?
Thanks in advance.

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