azuravian / playnite-localinstallbutton Goto Github PK
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License: Creative Commons Zero v1.0 Universal
Adds button to assist with installing local PC games.
License: Creative Commons Zero v1.0 Universal
I am trying to install an old game I made an ISO of and the setup file on the iso is a different name than what you'd usually find. Is there any way to pass in an alternate name to run when clicking install?
current behavior is I click install, the button changes to say "installing" but nothing happens.
On clicking install, the game's .iso file is mounted automatically after which it asks you to select the file to use to install.
If the iso file extension is capitalized. (i,e Filename.ISO ) - This mounting fails - and it asks to select the file without mounting it. Ideally it should not fail. If it does fail - it shouldn't ask you to select the file and instead throw and error instead.
If the Play action exists, it shouldn't ask for the executable again.
After I install or cancel the installer, the open dialog shows up again. Is there any way to stop this from happening?
Install file from immortal darkness is "Immortal Darkness Curse of The Pale King (V1.0.0.121822f).exe" And so it's not the standard.
Should be tested on https://immortaldarkness.com/ as they give the game for free.
Issue: When I put the non-installed local game (having just setup files) onto the Playnite library and hit the install button, then cancels the setup wizard, it still asks for game's .exe file as it's thinking I installed the game and If I cancelled that dialog window, it considers the game as installed anyway. Also I tried adding ROM but I experience the same issue. Hope this issue get's resolved soon :)
Would it be possible to either have a third option after "Select image/folder" and "Select setup.exe" to just go "Select game executable instead?"
Alternatively make the first popup "There is no install action defined, would you like to install now or manually browse for the executable?"
Bonus Points if you could drag and drop a exe or shortcut directly onto the install button or the popup window and just fill out "Install folder", "play action" and the installed
flag.
Alot of indie titles and visual novels are zipped up game files via rar / zip. The Local install button errors out when pointing it to anything other than .ISO or .EXE. While most of the rar/zip files can be converted to a self-extracting EXE, LARGE rared/zipped files can't be converted to a self-extracting .exe.
You CAN point directly to the .rar / .zip file and use whatever app is associated with the filetype to extract the files via putting a link in the "Links" section of the game entry, but is inconsistent with all other install button .exes and .isos your wonderful plugin allows for.
Would it be possible to allow the plugin to point to a .zip and .rar file, let the user extract the files, then simply select the game's executable (as a last step like the current functionality of setup.exe's do?)
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