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pangolp avatar pangolp commented on June 22, 2024

Hello, the module is not finished yet. However, the time that bodies remain in the world before being stripped must be increased. Because naturally, by stripping them one by one, it gives enough time, since the body disappears when it no longer has any loot. On the world server, you will find an option to increase the time a creature is in the world after it has no more loot. Regarding the skinning skill, I don't know how many points it has, but it is normal for errors to occur while the skill is raised.

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pangolp avatar pangolp commented on June 22, 2024
#
#    Corpse.Decay.NORMAL
#    Corpse.Decay.RARE
#    Corpse.Decay.ELITE
#    Corpse.Decay.RAREELITE
#    Corpse.Decay.WORLDBOSS
#        Description: Time (in seconds) until creature corpse will decay if not looted or skinned.
#        Default:     60   - (1 Minute, Corpse.Decay.NORMAL)
#                     300  - (5 Minutes, Corpse.Decay.RARE)
#                     300  - (5 Minutes, Corpse.Decay.ELITE)
#                     300  - (5 Minutes, Corpse.Decay.RAREELITE)
#                     3600 - (1 Hour, Corpse.Decay.WORLDBOSS)

Corpse.Decay.NORMAL    = 60
Corpse.Decay.RARE      = 300
Corpse.Decay.ELITE     = 300
Corpse.Decay.RAREELITE = 300
Corpse.Decay.WORLDBOSS = 3600

#
#    Rate.Corpse.Decay.Looted
#        Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay
#                     after they have been looted.
#         Default:    0.5

Rate.Corpse.Decay.Looted = 0.5

If you manipulate these variables, it will give you more time to skin the creatures. By default, since you only get 1 body at a time, there is enough time to skin them all. Being an area loot, everyone has the same time, which is why it doesn't give you enough time to skin them all. https://github.com/azerothcore/azerothcore-wotlk/blob/master/src/server/apps/worldserver/worldserver.conf.dist#L2837

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pangolp avatar pangolp commented on June 22, 2024

Add the information that I mentioned in the README of the repository. If you think the topic is incorrect, let me know, and we'll reopen the topic.

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Tilenozz avatar Tilenozz commented on June 22, 2024

Ciao Walter,
i tried this :

Corpse.Decay.NORMAL = 600
Corpse.Decay.RARE = 3000
Corpse.Decay.ELITE = 3000
Corpse.Decay.RAREELITE = 3000
Corpse.Decay.WORLDBOSS = 36000
Rate.Corpse.Decay.Looted = 0.5

This :

Corpse.Decay.NORMAL = 600
Corpse.Decay.RARE = 3000
Corpse.Decay.ELITE = 3000
Corpse.Decay.RAREELITE = 3000
Corpse.Decay.WORLDBOSS = 36000
Rate.Corpse.Decay.Looted = 5.0

This :

Corpse.Decay.NORMAL = 600
Corpse.Decay.RARE = 3000
Corpse.Decay.ELITE = 3000
Corpse.Decay.RAREELITE = 3000
Corpse.Decay.WORLDBOSS = 36000
Rate.Corpse.Decay.Looted = 0.1

And always same result : if there are no items to loot u can skin the creature,otherwise u loot items but cannot skin

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pangolp avatar pangolp commented on June 22, 2024

And always same result : if there are no items to loot u can skin the creature,otherwise u loot items but cannot skin

Perfect then, I reopen the topic and review it more carefully later. The thing is that the module is still in development, it is not finished, we have made many improvements, but sometimes, perhaps we miss some things. It happens that since he didn't respond to me, I thought the topic was already closed. Thanks for the report.

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pangolp avatar pangolp commented on June 22, 2024

I'm doing a couple of tests, and I think I found the problem. Trying to prevent them from being infinite creatures, I made a mistake and used code that I shouldn't have used. If it passes the tests, I merge them, and ask you to download the module or the changes again, so I can do the tests again.

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pangolp avatar pangolp commented on June 22, 2024

To test correctly, please disable auto-stripping. Anyway, when you click on an item or gold, you will automatically get them all. Because in the video I see, or I thought I saw, he sometimes gave you the item, but not always. Likewise, what I deleted should never have been there, but I was trying to prevent a leather exploit from occurring.

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Tilenozz avatar Tilenozz commented on June 22, 2024

Hello ,

i tested after fix , here the result

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pangolp avatar pangolp commented on June 22, 2024

It looks good from what I can see. What I don't understand is why skinning fails so much, given that you are at a high level, because it is seen that the experience obtained is green. But even so, it requires at least 2 attempts to obtain the material. But that is no longer an area loot issue, that is now an emulator issue.

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Tilenozz avatar Tilenozz commented on June 22, 2024

next video is without module active. ( ofc skinn 375 ) . It s quite strange without , no fail at all.
https://youtu.be/Q0BFWQgSMIk

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pangolp avatar pangolp commented on June 22, 2024

next video is without module active. ( ofc skinn 375 ) . It s quite strange without , no fail at all.
https://youtu.be/Q0BFWQgSMIk

Is the problem then with the module? How strange, it shouldn't be. But it's good to know. I thought it was the emulator. We will have to continue working then.

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