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swift-2048's Issues

Layout problem

i want to use snapkit to layout the scoreView and gameboardView but it will appear some problem example gameboardView backgroundColor wil disappear or equalToSuperView function not make right result expectant

function calling and

when compile this source, I cannot solve two problems

First, line 231 at GameModel.swift, error message: "Use of local variable 'merge' before its declaration"

Actually I can find 'merge' function later, but I cannot lead to call it.

Second, line 309 and 324 at GameModel.swift, error message: "Type 'GameModel' has no member 'quiescentTileStillQuiescent' "

Please tell me how to solve these trouble.

Issue in App Delegate with Compilation

Objective-C method 'application:didFinishLaunchingWithOptions:' provided by method 'application(:didFinishLaunchingWithOptions:)' conflicts with optional requirement method 'application(:didFinishLaunchingWithOptions:)' in protocol 'UIApplicationDelegate'

Question regarding licensing

The source code states that all rights are reserved, which to me means closed-source, but the LICENSE file says that this is under MIT. Just for clarification, which license, if any, is being used?

swift 3...

any chance of seeing a swift 3+ POP version?

Recommendation for iOS 13 and more

Apple introduced a new default card presentation. And vertical scroll is not working because it scroll cardview. In order to force the fullscreen you have to add in the file NumberTileGame.swift -> end of init() line 45 -> add next code:

self.modalPresentationStyle = .fullScreen

UIAlertView

I noticed here that you have commented out UIAlertView. You can still create UIAlertViews by using an empty constructor and setting all the fields in the init method manually.

Just wanted to let you know!

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