Comments (3)
You can Try LunaHook, which is the next generation of visual novel text hooker. I have tested this VN by it and it works fine.
1.Textractor has not been officially maintained for a long time, with numerous errors and inability to support the latest games in a timely manner 2.Almost all of Textractor's code is concentrated on one engine/engine.cc file, making it difficult to maintain 3.Textractor does not support Windows XP Therefore, I spent over half a year refactoring a large amount of code, creating a new generation of text hooker. Compared to Textractor, it has the following advantages: 1.Providing additional support for hundreds of games compared to Textractor and it will support the latest games every month at the fastest speed possible 2.Almost perfect support for Unity/Renpy Engine. 3.Supports Windows XP 4.Provides DLL/CLI for other programs to call conveniently 5.Compatible with all Textractor plugins 6.For some game engines, it even supports embedding translations into the game Additionally, if your operating system is Windows 7 or above, I would recommend you to use LunaTranslator. LunaTranslator not only supports using LunaHook to hook text, but also supports the use of OCR (including built-in OCR models, as well as tesseract and Windows OCR). And it supports over 40 different online translation APIs as well as many offline language model APIs.
No need, I'll just stick with Textractor cuz I need it for something more important than just hooking texts, and I dont need all that features and qualities you advertise either.
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You can Try LunaHook, which is the next generation of visual novel text hooker. I have tested this VN by it and it works fine.
1.Textractor has not been officially maintained for a long time, with numerous errors and inability to support the latest games in a timely manner 2.Almost all of Textractor's code is concentrated on one engine/engine.cc file, making it difficult to maintain 3.Textractor does not support Windows XP Therefore, I spent over half a year refactoring a large amount of code, creating a new generation of text hooker. Compared to Textractor, it has the following advantages: 1.Providing additional support for hundreds of games compared to Textractor and it will support the latest games every month at the fastest speed possible 2.Almost perfect support for Unity/Renpy Engine. 3.Supports Windows XP 4.Provides DLL/CLI for other programs to call conveniently 5.Compatible with all Textractor plugins 6.For some game engines, it even supports embedding translations into the game Additionally, if your operating system is Windows 7 or above, I would recommend you to use LunaTranslator. LunaTranslator not only supports using LunaHook to hook text, but also supports the use of OCR (including built-in OCR models, as well as tesseract and Windows OCR). And it supports over 40 different online translation APIs as well as many offline language model APIs.No need, I'll just stick with Textractor cuz I need it for something more important than just hooking texts, and I dont need all that features and qualities you advertise either.
Sorry, thank you for your reply. This project is just starting and mainly focuses on text hooking, and your question happens to be related to hooking text , so I recommended it myself. This program is compatible with all Textractor plugins and can also output text to the clipboard to work with Textractor. Therefore, I would like to take the liberty of asking what other important features you need, which will be helpful for me to further improve this program in the future. If you are not interested in this, you can also ignore the request. Sorry for the inconvenience.
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Texthook.dll updated
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Related Issues (20)
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