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armon avatar armon commented on July 30, 2024

@kirubakk Can you provide a reproduction case or example inputs that would cause this?

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kirubakk avatar kirubakk commented on July 30, 2024

One requirment we had was to have a dynamic "value" (object allocated by the module who inserted it) in the leaf node. We want to free this automatically when the tree is destroyed.

when we test the following list of key, it was easily reproduced (i reduced it to only 15 keys, but dont hacve that now)
bad_seq_keys.txt.txt

the above leave one leaf node not getting freed

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armon avatar armon commented on July 30, 2024

@kirubakk In that sequence it seems like there is lots of keys that are not deleted, so I would expect that there are many leaf nodes that are not freed? I'm not sure exactly what you are doing with the library, could you maybe provide a small code snippet?

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amarince avatar amarince commented on July 30, 2024

@armon I'm experiencing the same issue.
It's pretty easy to reproduce with the following example:

`START_TEST(test_art_insert)
{
art_tree t;
int res = art_tree_init(&t);
fail_unless(res == 0);

int len;
char buf[512];
FILE *f = fopen("tests/words.txt", "r");

uintptr_t line = 1;
while (fgets(buf, sizeof buf, f)) {
    len = strlen(buf);
    buf[len-1] = '\0';
    fail_unless(NULL == art_insert(&t, (unsigned char*)buf, len, (void*)line));
    fail_unless(art_size(&t) == line);
    line++;
}

uintptr_t a;

a = (uintptr_t )art_search(&t, (const unsigned char *) "A", 2);
printf("Value of A: %" PRIuPTR "\n", a);
a = (uintptr_t )art_delete(&t, (const unsigned char *) "A", 2);
printf("Value of A: %" PRIuPTR "\n", a);
a = (uintptr_t )art_search(&t, (const unsigned char *) "A", 2);
printf("Value of A: %" PRIuPTR "\n", a);

res = art_tree_destroy(&t);
fail_unless(res == 0);

}
END_TEST`

$ scons && LD_LIBRARY_PATH=deps/check-0.9.8/src/.libs:. valgrind --leak-check=full ./test_runner
...
Running suite(s): art
Value of A: 1
Value of A: 1
Value of A: 0
==16772==
==16772== HEAP SUMMARY:
==16772== in use at exit: 2,784 bytes in 55 blocks
==16772== total heap usage: 845,047 allocs, 844,992 frees, 28,872,413 bytes allocated
==16772==
==16772== 1,196 (168 direct, 1,028 indirect) bytes in 1 blocks are definitely lost in loss record 31 of 31
==16772== at 0x4C2FB55: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==16772== by 0x5043099: alloc_node (art.c:34)
==16772== by 0x5043099: add_child4 (art.c:494)
==16772== by 0x5043C2E: add_child (art.c:511)
==16772== by 0x5043C2E: recursive_insert (art.c:628)
==16772== by 0x5043C2E: art_insert (art.c:643)
==16772== by 0x400E9B: test_art_insert (test_art.c:25)
==16772== by 0x4E3EACA: tcase_run_tfun_fork (check_run.c:353)
==16772== by 0x4E3EACA: srunner_iterate_tcase_tfuns (check_run.c:166)
==16772== by 0x4E3EACA: srunner_run_tcase (check_run.c:286)
==16772== by 0x4E3EACA: srunner_iterate_suites (check_run.c:141)
==16772== by 0x4E3EACA: srunner_run_all (check_run.c:535)
==16772== by 0x400C87: main (runner.c:29)
==16772==
==16772== LEAK SUMMARY:
==16772== definitely lost: 168 bytes in 1 blocks
==16772== indirectly lost: 1,028 bytes in 28 blocks
==16772== possibly lost: 0 bytes in 0 blocks
==16772== still reachable: 1,588 bytes in 26 blocks
==16772== suppressed: 0 bytes in 0 blocks
==16772== Reachable blocks (those to which a pointer was found) are not shown.
==16772== To see them, rerun with: --leak-check=full --show-leak-kinds=all
==16772==
==16772== For counts of detected and suppressed errors, rerun with: -v
==16772== ERROR SUMMARY: 1 errors from 1 contexts (suppressed: 0 from 0)
100%: Checks: 1, Failures: 0, Errors: 0

So it seems that when there are manual removes from the tree, it's not properly released with the destroy method.

If this is the expected behavior, can you please specify how is it supposed to be done? I would like to be able to selectively remove some entries and then release the full tree without traversing it.

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kirubakk avatar kirubakk commented on July 30, 2024

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amarince avatar amarince commented on July 30, 2024

Thanks @kirubakk . This effectively fixes the memory leak. Regarding the casts, they are already present in latest master.

I have done a pull request #33 with this change.

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armon avatar armon commented on July 30, 2024

Thanks for the pull request, just merged!

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