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botwdecompiler's Introduction

BotwDecompiler

Asset decompiler for Breath of the Wild. Aims to decompile AAMP, EvFl, Bfres, Byml, Havok and Sarc formats.

Source Format Destination Format Description
AAMP UTF-8 YAML Binary Parameter File
BARS Folder containing binary formats Binary Archived Sound File
BFEVFL UTF-8 JSON Binary Format Event Flow
BFRES UTF-8 JSON : Bitmap Textures : Binary Materials Binary Cafe Resource
BYAML UTF-8 YAML Binary YAML
Havok UTF-8 JSON Havok Physics (Collision, NavMesh, Cloth, etc...)
MSBT UTF-8 YAML Message Standard Binary Table
SARC Folder containing decompiled formats Nintendo Archive File

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botwdecompiler's Issues

Dumps GameData to root

Currently, there's an issue with dumping gamedata.ssarc and savedata.ssarc, because they have a \ directory in their path, they get dumped to the root folder instead of the correct game data export location in TitleBG.pack.

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