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offseason-puzzlegame's Introduction

TutorialPuzzleGame

Let's make a puzzle game to learn java principles!

The Goal

Goal

High-Level

  • Player should be able to push boxes by moving into them
  • Game should be won if the player moves all the boxes onto the goals

Low-Level

  • Code should not repeat itself and should make use of classes and methods

Instructions

  • put stuff here

How to run the game

  • Go to the tab that says Gradle on the upper right sidebar in IntelliJ
  • Open the list labelled "desktop", it should be at the bottom
  • Open the list labelled "Run Configurations"
  • Double click the configuration labelled "Sokoban:desktop [run]"

New Terminology Involved

  • LWJGL: Lightweight Java Game Library
  • gdx: The game engine we are using

Files

  • /build.gradle
    • This is the file that contains the script that manages compiling the code
  • /assets
    • This is the folder that holds the assets
  • /core
    • This is where the built in starter code goes [write more later pls]
  • /core/TutorialPuzzleGame.java [You code here!]
    • This is the main class of the project
      • Your code branches out from here
    • If this were a robotics project this would be Robot.java
  • /core/solution [You code here!]
    • This is where your code goes!
    • You can write subsystems here, etc

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