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WorldRebuilder

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General

WorldRebuilder is protection-like plugin for SpongeForge. It is inspired by one of plugins for Bukkit.

WorldRebuilder allows you to mark and create regions in the world which will be rebuilt after being destroyed. That means, if anyone destroy something in such region by using a pickaxe, tnt, grenade or anything... all destroyed blocks will be restored in few seconds or minutes (depends on how you configure it).

If you enjoy using World Rebuilder, give this repo a star!

Use Cases

This plugin is useful in situations when you want to let players destroy terrain yet preserve your beautiful buildings.

For example, you are making a WWII style RPG map with guns and vehicles and you would like to let players destroy bunkers and other building but you also don't want to lose your epic creations that you prepared in that map. In such situation you can use this plugin, mark regions which should be rebuilt and allow players destroy blocks.

Links

License

MIT

Donation

Creation of this plugin is really a time-consuming task. If you would like to support me then you can star this repo or send me some cookies through PayPal.

worldrebuilder's People

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worldrebuilder's Issues

farmland won't reset

When a player jumps on farmlad that farmland won't reset and any crop that is being reset on it will plop off and drop, even if drops are disabled. Also gras and dirt blocks that were turned into farmland by a player stay farmland and won't be reset either.

Active regions not allowing players to drop items

I used this to make a regenerating arena, but only while the rebuilder region was active, none of my players are dropping items on death. All their items on death are being cleared, and nothing dropped. Only happens with the region active. I loved having a rebuilder but this isn't compatible with any use for an arena, because players need the items they won from the fight!!

No teleportation of players on reset

Love how simple this mod is so thanks for that! I am using it to reset a mine and tree farms for an rpg server. The tree farms have no issues but when a player hollows out a mine they are trapped inside. There is no countdown or warning given and they are teleported out like other plugins with similar function do.

The region list is cleared

There is a bug in version 1.1.1 in which when declaring the regions and if the server will be restarted, all the configured regions are deleted

Regions still active in storage file but they dissapear in game.

If i make a region with worldrebuilder it works and i can do what i want to do. But when i restart my server and then type the command /wr list then my region is gone. Also it is not working in game. But when i go to the storage file in the config the region is still there.

I dont know how to fix this.

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