Comments (2)
Update: I am not really sure if it is because of the move_and_slide
. I added early return above it. And it still filled the console with same error.
Ex:
if colObj.disabled:
return;
move_and_slide()
Still faced with same error, but this time it felt like, fewer than before. Didn't read the source code but would like to ask: What is the meaning behind shape_count
?
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With more testing, it has nothing to with collision shape. It seemed like i forgot to add collision shape to the root body, but given to the child area
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