anydsl / imbatracer Goto Github PK
View Code? Open in Web Editor NEWAn interactive Global Illumination Renderer written in C++
An interactive Global Illumination Renderer written in C++
The connection and merging steps have a poor performance.
We can improve it by:
MIS in Path Tracing can greatly improve the quality of the rendered images, at a very little cost. It is also very easy to add, which makes it a must-have.
I see several places where the code has been commented. We should rid this from the code base:
#ifndef NDEBUG
clause around it.There should be a clean scene API in the frontend.
The renderer currently does not support dynamic geometry. We need to implement the necessary boilerplate to support rigid body transformations.
Before we can investigate rewriting it with AnyDSL, we should think about separating the parts where the textures/material data is loaded from the pure material computation (i.e. BRDF/BTDF). This would allow us to have a more declarative syntax for materials, and maybe a graph representation: We could then link inputs (texture color/normal, ...) to a chain of computations.
Currently, the documentation is pretty lacking. We need a better documentation (through Doxygen). This obviously goes hand-in-hand with a better API.
Having an interface to a 3D software like Blender would ease testing and allow us to experiment with even more scenes.
Something simple that suffices for our purposes does not appear to be very difficult, see for instance: https://agraphicsguy.wordpress.com/2015/09/06/my-external-renderer-for-blender/
We would have to come up with a simple (node based) material representation that can be edited in Blender, and create (or find) a file format to store those materials.
I would like to clean up a bit the scheduling API. More precisely, we should:
estimate_ray_count
that returns an estimate of the number of rays.A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.