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jakobharder avatar lion053 avatar pankraz01 avatar taludas avatar taubenangriff avatar xormenter avatar

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collections's Issues

need resources and fertility mods

need fertility for all farms on all islands and regions

need more resources on all islands like: ( more oil springs, more deposits, more clays ......}

free research mod

we need a mod `to change place of ( oil springs, clay and deposits )

Game Crash after ingame playtime of 12:30 houres

Game Crashes after connecting commuter pier with road network in new world.

Opponent already has a pier in new world and it works fine.
If another player sets the pier and connecting it, the game crashes instantly

game crashes for all players

if you want to destroy or move the pier, it will also crash the game

Commuter Pier does not work on workers or artisans

When I add this mod, it seems to just add the Pier not the Commuter Pier.

If you can explain what needs to be done to fix this I will have a go at fixing it for you and creating an MR. I'm guessing maybe it is an asset number change or something? I don't know where the asset numbers come from though, if you can tell me that, I might be able to find out what the new one is and change it to that? Assuming of course that is the issue.

Feature Request: Reusable and shareable blueprints

Hi! Thanks for the lib and great work so far!

I think a lot of people would be interested in re-using and sharing blueprints. I haven't looked at the Python API yet, but would something like this be possible:

  • On keyboard shortcut, gather state of currently 'pipette-selected' items -- position, location etc
  • Throw this off to some backend I can build and host
  • Provide a command to retrieve this state from the backend

Possible? Thoughts?

New mod need

we need a mod containing all anno 1404 vinice buildings with military's and units and ships

All buildings can work able

New Mods We Need

1- Instant Building time or shortest time to build for :

  • World fair
  • Embassy
  • Airship Hangar
  • towns hall moment

2- Nate's Airship can fight like war ships

3- Cannon Tower and mounted guns have more shot radius and more damage power

4- Real palace and local department have more radius

  • able to build more than 1 local department on islands

5- world fair give more than 3 or 4 items and gain items

6- town hall, harbor office, trade union and towns hall moments have more than 4 slot

7- buy or sell chair time less than 10 minutes

8- Multi select move anything and move

9- make ai players or computer players hardest more

10- multi downgrade houses if can ?

11- (we need large islands like crown falls in each world )

12- need more than 4 or 5 oil springs on islands

13- option to copy (roads or bindings) from any AI Player mod

14- [Gameplay] Ruins On Takeover need fix ( needs more improvements and some bug fixes like keep everything as it when take island

15- Have Fun

  @akkzockt 
  @Pankraz01 
  @Ghstbstr 
  @brumiros 

Mods not loading

Several Mods doing nothing when activated. They showing as ON

Barquentine mod not working

I am using the Brigantine and Barquentine ships from this mod pack with all the DLCs. While the Brigantine works as expected, I am unable to build the Barquentine. There is a slot for it in the shipyard, but there is no icon or data. I have checked the data in my mods folder against the data for the Barquentine mod here and they both match but it seems like I am missing something - like the ship icon at least. Any ideas?
image

Oil Depot is missing it's icon

The icon is specified in the .xml as:
data/graphics/hc/__icons/oil_pier.png
but it doesn't come with the mod package.

I created an altered pier icon (red to black) for the oil depot here: https://imgur.com/a/cXLeFeA
You just have to add that to a folder as specified in the xml and it just works (hope imgur doesn't destroy the transparency of the png).
I don't know issues with copyright and those images though ... (took it from the anno 1800 wiki)

important mods we need

1- big islands seeds mod.(we need large islands like cap. in each world )
2- more resources on each island mod
3- option to copy (roads or bindings) from any AI Player mod
4- [Gameplay] Ruins On Takeover need fix ( needs more improvements and some bug fixes like keep everything as it when take island

Several mods outdated

Hello, I justed tested out the production boost mods and the reduced farming space mod, both seem to not work after gameupdate 7.

Maybe some ID's changed?

All mods have disappeared

If you download directly from GitHub, it will abort at ~1GB.

Cloning is still possible.

We need to take a look and maybe think of a new way...

Sandbox mode doesn't work

The Sandbox mode does not unlock any building. Is this known not to work in the recent version ? Or do i have to unlock it somehow?

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