Git Product home page Git Product logo

upb's Introduction

μpb - a small protobuf implementation in C

Platform Build Status
macOS Build Status
ubuntu Build Status

μpb (often written 'upb') is a small protobuf implementation written in C.

upb generates a C API for creating, parsing, and serializing messages as declared in .proto files. upb is heavily arena-based: all messages always live in an arena (note: the arena can live in stack or static memory if desired). Here is a simple example:

#include "conformance/conformance.upb.h"

void foo(const char* data, size_t size) {
  upb_arena *arena;

  /* Generated message type. */
  conformance_ConformanceRequest *request;
  conformance_ConformanceResponse *response;

  arena = upb_arena_new();
  request = conformance_ConformanceRequest_parse(data, size, arena);
  response = conformance_ConformanceResponse_new(arena);

  switch (conformance_ConformanceRequest_payload_case(request)) {
    case conformance_ConformanceRequest_payload_protobuf_payload: {
      upb_strview payload = conformance_ConformanceRequest_protobuf_payload(request);
      // ...
      break;
    }

    case conformance_ConformanceRequest_payload_NOT_SET:
      fprintf(stderr, "conformance_upb: Request didn't have payload.\n");
      break;

    default: {
      static const char msg[] = "Unsupported input format.";
      conformance_ConformanceResponse_set_skipped(
          response, upb_strview_make(msg, sizeof(msg)));
      break;
    }
  }

  /* Frees all messages on the arena. */
  upb_arena_free(arena);
}

API and ABI are both subject to change! Please do not distribute as a shared library for this reason (for now at least).

Using upb in your project

Currently only Bazel is supported (CMake support is partial and incomplete but full CMake support is an eventual goal).

To use upb in your Bazel project, first add upb to your WORKSPACE file, either as a git_repository() or as a new_local_repository() with a Git Submodule. (For an example, see `examples/bazel/ in this repo).

# Add this to your WORKSPACE file.
load("@bazel_tools//tools/build_defs/repo:git.bzl", "git_repository")

git_repository(
    name = "upb",
    remote = "https://github.com/protocolbuffers/upb.git",
    commit = "d16bf99ac4658793748cda3251226059892b3b7b",
)

load("@upb//bazel:workspace_deps.bzl", "upb_deps")

upb_deps()

Then in your BUILD file you can add upb_proto_library() rules that generate code for a corresponding proto_library() rule. For example:

# Add this to your BUILD file.
load("@upb//bazel:upb_proto_library.bzl", "upb_proto_library")

proto_library(
    name = "foo_proto",
    srcs = ["foo.proto"],
)

upb_proto_library(
    name = "foo_upbproto",
    deps = [":foo_proto"],
)

cc_binary(
    name = "test_binary",
    srcs = ["test_binary.c"],
    deps = [":foo_upbproto"],
)

Then in your .c file you can #include the generated header:

#include "foo.upb.h"

/* Insert code that uses generated types. */

Old "handlers" interfaces

This library contains several semi-deprecated interfaces (see BUILD file for more info about which interfaces are deprecated). These deprecated interfaces are still used in some significant projects, such as the Ruby and PHP C bindings for protobuf in the main protobuf repo. The goal is to migrate the Ruby/PHP bindings to use the newer, simpler interfaces instead. Please do not use the old interfaces in new code.

Lua bindings

This repo has some Lua bindings for the core library. These are experimental and very incomplete. These are currently included in order to validate that the C API is suitable for wrapping. As the project matures these Lua bindings may become publicly available.

Contact

Author: Josh Haberman ([email protected], [email protected])

upb's People

Contributors

annarev avatar apstndb avatar cfallin avatar gerben-s avatar google-autofuzz avatar haberman avatar hlopko avatar jackdoe avatar laura-swe avatar laurentlb avatar lizan avatar martinmaly avatar mbarbon avatar mortonfox avatar nicolasnoble avatar rohitsakala avatar shahidhs-ibm avatar teboring avatar veblush avatar vishalpowar avatar winksaville avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.