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2D Animation Tool

Home Page: https://animeeffectsdevs.github.io/

License: GNU General Public License v3.0

C 0.01% C++ 96.76% QMake 1.03% PowerShell 0.29% Shell 0.09% GLSL 0.87% Inno Setup 0.14% CMake 0.82%
2d 2d-animation 2d-graphics animation graphics polygon-mesh anime

animeeffects's Introduction

AnimeEffects

πŸ‡―πŸ‡΅ ζ—₯本θͺž

A 2D animation tool which doesn't require a carefully thought-out plan, it simplifies animation by providing various functions based on the deformation of polygon meshes.
Originally developed by hidefuku, it is now being developed and maintained by its community.

Note: For the present there may be incompatible changes made, these will be made known in the release affected should they occur.
If you have any issues or wish to suggest new features, feel reach out to us on our socials!

Downloads

  • The latest AnimeEffects release is available here, to use it just extract its contents to a folder of your choosing, and then simply run the executable.

Requirements

  • Windows/Linux/Mac
    • See compatible versions below.
  • Processor: Intel Celeron/AMD Athlon or similar
  • RAM: 4GB
  • Hard disk: 500MB free (AnimeEffects itself only needs around 100mb, this is to have space for instalation, projects and to ensure stability)
  • Graphics card: Intel UHD Graphics/AMD Vega Graphics or any card that supports OpenGL 4.0
  • Display: 1360x720 (The GUI has been made for displays with this resolution or higher)
  • FFmpeg (Necessary for video exporting, you can place it on your path or copy it to the "/tools" folder.)

OS Targets

This is what we are compiling and testing the software on, it may work on older versions but this is discouraged.

  • Windows 10 or newer.
  • Ubuntu LTS or newer.
    • The provided AppImage will not work on older versions due to glibc.
  • MacOS Big Sur or newer.
    • None of our contributors actually has a Mac to test AnimeEffects on, but we do keep track of compilation errors and artifacts.

Development requirements

  • Qt 5.14 or later.
  • MSVC2019/MinGW/Make (32-bit or 64-bit)

Linux

Installing Dependencies

Debian / Ubuntu

  • First update and install dependencies:
sudo apt update
sudo apt install -y software-properties-common g++ make wget rsync
sudo apt install -y build-essential libglib2.0-0 qtbase5-dev qtchooser qt5-qmake qtbase5-dev-tools libgl1-mesa-dev file

Arch / Manjaro

  • First update and install dependencies:
sudo pacman -Syu
sudo pacman -S git gcc glib2 qt5 make

Clone / Building

  • Clone AnimeEffects git repo and go to the "src" folder:
git clone https://github.com/AnimeEffectsDevs/AnimeEffects
cd AnimeEffects/src
qmake AnimeEffects.pro
make
  • When building is done, run AnimeEffects:
./AnimeEffects  

Windows

  • If you're not using QtCreator, it is adviced that you add the bin folder of your compiler of choice and of its tooling to your path, and then check out the powershell scripts available for building and deploying (MSVC 2019 is recommended)
- Clone the project and open "AnimeEffects.pro" using QtCreator
- Compile the project on the release profile 
- Open your console of preference
- Run "windeployqt.exe --dir "AnimeEffectsWin" "path_to_the_executable"
- Copy the "Data" folder and the AnimeEffects executable to AnimeEffectsWin
  • When deployment is done, you may just run AnimeEffects.exe

animeeffects's People

Contributors

aki017 avatar aodaruma avatar azagaya avatar foxyhawk avatar freddii avatar gbothq avatar henrich avatar herace avatar hidefuku avatar larpon avatar mcddx330 avatar nanashia avatar p-yukusai avatar pablo7f avatar picohz avatar

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animeeffects's Issues

add layered keyframing

add layered keyframing for all properties.

I need to animate an image of a snake squeezing so one part of it moves (squeezing) and you will also see parts of it slowly moving to make it look like the muscles are flexing as it's squeezing.

I set the following image below to make this easier to understand. Layered keyframes are where you have one set of keyframes for one property like FFD in one image doing one thing, and then just below FFD, in the same image, there could be a second FFD stream which would do another thing (combining to create the snake squeezing and muscle flexing I described above) or even more below that, and all of them would be animated and combined in the animation.

Downloader la -6455c9e31fc2b (1) - Copy

TODO : Add Cmake support

  • Adding CMake support
  • Managing dependencies for an easy build and easy build error solving (making it obvious which dependencies are lacking)

I can be assigned to this task

Linux main menu and uninstallation option

Hi
It looks like an amazing software however I have not been able to even get beyond opening the sample project. If I want to uninstall it (Linux Mint 21.3) how do I do that?
Also I think it would be a good idea to add a menu item after installation. Using ./AnimeEffects works fine and can be put in a launcher but still.

Add a Mask Creating Tool to the toolbox

Add a Mask Creating Tool to the toolbox

It should be similar to the mask tool in adobe after effects. It should have features like mask path, curvature adjustment, invert mask, and feathering of edges.

I want to create an animation and I need to mask part of a layer it is in so the points in the mask move around to make the part of the layer show where I need it to.

I have put an image in here so you know what feature I am talking about.

maxresdefault

Add support for jpeg xl images

add support for jpeg xl (jxl) images as layers if it hasn't been done yet.

jpeg xl has a even higher compression ratio than webp in transparent images.

Import of psd and perhaps others

Hello, I can see AnimeEffects can import/use psd as a resource. Works with the sample psd from github. However being on Linux I dont use any adobe programs and I have not found any program converting into psd. There are online tools but so far I have not been able to convert a simple svg to psd which is accepted. Would you know of anyway to do it short of using photoshop. Any chance of expanding the import/resource function to other formats one day?

Failed to Rename Project File Bug

Describe the bug

Trying to save a project in windows 10 and then rename the file even when giving the program administrative privileges causes a "failed to rename file" error to pop up.

To Reproduce

Steps to reproduce the behavior:

  1. Create a new project and save it.
  2. rename the project file.
  3. open the project and try to save it.
  4. This pops up

image

Expected behavior

The program should save the file normally.

Screenshots

image
photo (2) - Copy

Operating System:

Windows 10.

Software version

Please tell us the version of AnimeEffects with the bug:

1.5.2 with anime effects given admin privileges

Additional context

NEW FIND: Restarting Windows and opening the project file and saving will cause the bug.

Renaming the project file will trigger the bug when trying to save.

Somehow i am able to save the file as a new project in anime effects and the bug won't happen until one of the two above happens.

AppImage does not run on Debian LTS (Debian 11.x)

Just tried to run AppImage built via Actions: https://github.com/AnimeEffectsDevs/AnimeEffects/actions/runs/3926303772

Got this:

$ ./AnimeEffects-x86_64.AppImage
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.34' not found (required by ./AnimeEffects-x86_64.AppImage)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.32' not found (required by ./AnimeEffects-x86_64.AppImage)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.29' not found (required by ./AnimeEffects-x86_64.AppImage)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.29' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libQt5Widgets.so.5)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.29' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libQt5Xml.so.5)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.35' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libQt5Core.so.5)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.32' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libQt5Core.so.5)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.34' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libQt5Core.so.5)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.33' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libQt5Core.so.5)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.29' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libQt5Core.so.5)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.13' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libQt5Core.so.5)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.33' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libicuuc.so.70)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.34' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libicuuc.so.70)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.33' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libglib-2.0.so.0)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.32' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libglib-2.0.so.0)
./AnimeEffects-x86_64.AppImage: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.34' not found (required by /tmp/.mount_AnimeE0UaUwh/usr/bin/../lib/libglib-2.0.so.0)
$

In same time "Compatibility" version works: https://github.com/AnimeEffectsDevs/AnimeEffects/releases/download/v1.4.0/AnimeEffects-Linux-Compatibility.zip

Is it possible to add "Compatibility" version build to GitHub Actions too? (so both AppImages would be produced per commit)

Add option to set blur of a layer by keyframe

Add an option to set the blur of a layer (gaussian blur) by keyframe.

I need this to have a series of layers start out blurred and then become sharp to create the illusion of the camera focusing on an image in a project.

(will be solved in future update) "Segmentation fault (core dumped)" when exporting animation normally in Ubuntu Linux xfce desktop

(However, legacy export works fine.) (temporary solution: add .mp4, .png, or whatever the ending of the file is)
I tried to export a basic animation, single image, and got "Segmentation fault (core dumped)" error.

To Reproduce
Steps to reproduce the behavior:

  1. Open AnimeEffects.appimage (or whatever the name is) on Linux Ubuntu
  2. Click on "file" and "new project" initial resource can be whatever. I did a PNG of Yoshi.
  3. click "file" and "export project" (not legacy) and "Export", name it, and click "save"
  4. See error
    ScreenshotAnimeEffectsExportFail

Expected behavior
I honestly don't know? Anything but a crash...

If applicable, add screenshots to help explain your problem.

Operating System:
Please tell us your OS version. Ex. Windows 11, Ubuntu 22.04, macOS Big Sur 11.6, etc.

phoenix@phoenix:~/Downloads/AnimeEffects-Linux$ cat /etc/os-release
PRETTY_NAME="Ubuntu 22.04.3 LTS"
NAME="Ubuntu"
VERSION_ID="22.04"
VERSION="22.04.3 LTS (Jammy Jellyfish)"
VERSION_CODENAME=jammy
ID=ubuntu
ID_LIKE=debian
HOME_URL="https://www.ubuntu.com/"
SUPPORT_URL="https://help.ubuntu.com/"
BUG_REPORT_URL="https://bugs.launchpad.net/ubuntu/"
PRIVACY_POLICY_URL="https://www.ubuntu.com/legal/terms-and-policies/privacy-policy"
UBUNTU_CODENAME=jammy

Software version
Please tell us the version of AnimeEffects with the bug, the way to get it is to:

  1. This website: https://github.com/AnimeEffectsDevs/AnimeEffects/releases/tag/v1.5.2

add ability to change hue / saturation of a layer by keyframe

add the ability to change hue/saturation of a layer by keyframe.

I am creating a video where a Naga girl (think medusa) gives a girl a "Snake Massage" and I want to adjust hue/saturation by keyframe to have the girl's face turn slightly red during each "coil squeeze"

4 - Copy

Add ability to parent layers

add the ability to set the parent layer of another layer in an animation.

I have two duplicate layers in one of my animations and they need to move exactly the same position, distance, etc. this could be done if layers could be parented to one another.

which ffmpeg

im having a hard time trying to find the right ffmpeg to use for animeeffects..
i initially tried downloading the ffmpeg off the website but when i clicked the link it gave me an error that it was blocked
i was wondering if the ffmpeg got changed or deleted? or if someone could point me in the right direction
thank you

Hello! When Im going to export the animation, the program presents an error~

I just finished my first animation and when I was going to export it, it shows me this warning:
"The export process stopped abnormaly, please send this info to the devs"

FFmpeg Object

Argument: -y -hwaccel auto -f image2pipe -framerate 24 -i - -b:v 0 -r 24 -pix_fmt yuv420p -f mp4 -threads 0 C:/Users/thiag/OneDrive/Área de Trabalho/AnimeEffects/aaa.mp4.
Executable: .\tools\ffmpeg.
Result: 1.
Log: -Ready Write-
ffmpeg version 5.1.2-full_build-www.gyan.dev Copyright (c) 2000-2022 the FFmpeg developers
built with gcc 12.1.0 (Rev2, Built by MSYS2 project)
configuration: --enable-gpl --enable-version3 --enable-static --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enable-gmp --enable-bzlib --enable-lzma --enable-libsnappy --enable-zlib --enable-librist --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-libbluray --enable-libcaca --enable-sdl2 --enable-libaribb24 --enable-libdav1d --enable-libdavs2 --enable-libuavs3d --enable-libzvbi --enable-librav1e --enable-libsvtav1 --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxavs2 --enable-libxvid --enable-libaom --enable-libjxl --enable-libopenjpeg --enable-libvpx --enable-mediafoundation --enable-libass --enable-frei0r --enable-libfreetype --enable-libfribidi --enable-liblensfun --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf --enable-cuda-llvm --enable-cuvid --enable-ffnvcodec --enable-nvdec --enable-nvenc --enable-d3d11va --enable-dxva2 --enable-libmfx --enable-libshaderc --enable-vulkan --enable-libplacebo --enable-opencl --enable-libcdio --enable-libgme --enable-libmodplug --enable-libopenmpt --enable-libopencore-amrwb --enable-libmp3lame --enable-libshine --enable-libtheora --enable-libtwolame --enable-libvo-amrwbenc --enable-libilbc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enable-ladspa --enable-libbs2b --enable-libflite --enable-libmysofa --enable-librubberband --enable-libsoxr --enable-chromaprint
libavutil 57. 28.100 / 57. 28.100
libavcodec 59. 37.100 / 59. 37.100
libavformat 59. 27.100 / 59. 27.100
libavdevice 59. 7.100 / 59. 7.100
libavfilter 8. 44.100 / 8. 44.100
libswscale 6. 7.100 / 6. 7.100
libswresample 4. 7.100 / 4. 7.100
libpostproc 56. 6.100 / 56. 6.100

Input #0, image2pipe, from 'pipe:':
Duration: N/A, bitrate: N/A
Stream #0:0: Video: png, rgba(pc), 2000x2000 [SAR 4724:4724 DAR 1:1], 24 fps, 24 tbr, 24 tbn

[NULL @ 0000022eee125740] Unable to find a suitable output format for 'de'
de: Invalid argument
.
Error log: -Ready read-
FFmpeg error detected, stopping render..

Export Results

Result: 4.
Export String: .

Could you help me with that please? I'll be waiting for it ^^

Thank you for your attention!!

Add a way to lock certain windows to it's position, so they can't be detached accidentally.

Is your feature request related to a problem? Please describe
Kind of, if I want to quickly click into the timeline inside the Animation Dock to move around in it, I sometimes grab the title bar, which will detach the Animation Dock when moved away from the bottom of AnimeEffects.

Describe the feature or change you'd like
An option to lock certain locations or docking positions so the windows can't be moved.
For example a small pin icon next to the detach button, if pressed it will prevent the window from being detached.

AnimeEffects wont even open

I've tried all the latest versions for Windows and they won't even open. A white box pops up for a second and disappears and that's all that happens. When I check the Task Manager nothing from AnimeEffects seems to be running. I even tried a few older versions of the software and the same thing happens.

I'm so sad this software seems like exactly what I've been looking for recently D'x

PC info:
OS: Windows 10 Home Version 22H2 OS Build 19045.4529
Processor: Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz 4.10 GHz
System type: 64-bit operating system, x64-based processor

add suport for sound

Adding support for sound can make it easier to create animations, especially for narration, lipsync, and storytelling. I don't think it needs to be too advanced, just adding one sound to keyframe tab would be great, as it was in the old version of Krita Animation. But if it can add sound with layers, I think it will greatly enhance the capabilities of this software.

make ability to import individual images as layers easier

The ability to import individual images as layers is hard to do unless you know EXACTLY what you're doing. You must import each image under a well-hidden menu under resources and then map each to its own layer.

make it easier to set up and get individual layers created as layer objects.

what do i do to fix? i cant export my work a

FFmpeg Object

Argument: -y -hwaccel auto -f image2pipe -framerate 24 -i - -b:v 0 -r 24 -pix_fmt yuv420p -f mp4 -threads 0 C:/Users/roan pena/OneDrive/Desktop/finished products animated/pro1.mp4.
Executable: .\tools\ffmpeg.
Result: 1.
Log: -Ready read-
ffmpeg version 2024-07-10-git-1a86a7a48d-full_build-www.gyan.dev Copyright (c) 2000-2024 the FFmpeg developers
built with gcc 13.2.0 (Rev5, Built by MSYS2 project)
configuration: --enable-gpl --enable-version3 --enable-static --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enable-gmp --enable-bzlib --enable-lzma --enable-libsnappy --enable-zlib --enable-librist --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-libbluray --enable-libcaca --enable-sdl2 --enable-libaribb24 --enable-libaribcaption --enable-libdav1d --enable-libdavs2 --enable-libopenjpeg --enable-libquirc --enable-libuavs3d --enable-libxevd --enable-libzvbi --enable-libqrencode --enable-librav1e --enable-libsvtav1 --enable-libvvenc --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxavs2 --enable-libxeve --enable-libxvid --enable-libaom --enable-libjxl --enable-libvpx --enable-mediafoundation --enable-libass --enable-frei0r --enable-libfreetype --enable-libfribidi --enable-libharfbuzz --enable-liblensfun --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf --enable-cuda-llvm --enable-cuvid --enable-dxva2 --enable-d3d11va --enable-d3d12va --enable-ffnvcodec --enable-libvpl --enable-nvdec --enable-nvenc --enable-vaapi --enable-libshaderc --enable-vulkan --enable-libplacebo --enable-opencl --enable-libcdio --enable-libgme --enable-libmodplug --enable-libopenmpt --enable-libopencore-amrwb --enable-libmp3lame --enable-libshine --enable-libtheora --enable-libtwolame --enable-libvo-amrwbenc --enable-libcodec2 --enable-libilbc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enable-ladspa --enable-libbs2b --enable-libflite --enable-libmysofa --enable-librubberband --enable-libsoxr --enable-chromaprint
libavutil 59. 28.100 / 59. 28.100
libavcodec 61. 10.100 / 61. 10.100
libavformat 61. 5.101 / 61. 5.101
libavdevice 61. 2.100 / 61. 2.100
libavfilter 10. 2.102 / 10. 2.102
libswscale 8. 2.100 / 8. 2.100
libswresample 5. 2.100 / 5. 2.100
libpostproc 58. 2.100 / 58. 2.100

Input #0, image2pipe, from 'fd:':
Duration: N/A, bitrate: N/A
Stream #0:0: Video: png, rgba(pc, gbr/unknown/unknown), 2000x2000 [SAR 3780:3780 DAR 1:1], 24 fps, 24 tbr, 24 tbn
[AVFormatContext @ 000002193083a200] Unable to choose an output format for 'pena/OneDrive/Desktop/finished'; use a standard extension for the filename or specify the format manually.
[out#1 @ 000002193083a100] Error initializing the muxer for pena/OneDrive/Desktop/finished: Invalid argument
Error opening output file pena/OneDrive/Desktop/finished.
Error opening output files: Invalid argument
.
Error log: -Ready read-
FFmpeg error detected, stopping render..

Export Results

Result: 4.
Export String: .

Program problem

So i'm not sure whats happening or why this happens but i've constantly redownloaded the program because it won't let me export my animations or it says the animations are corrupt. Now that im tryna to redownload ffmpeg it also says this and that i must speak to a dev.

Whenever i run the program it also says that windows is protecting my pc from the program. May i get help?

bug i think
bug too i think (1)

Add a way to set easing on keyframes in bulk

Currently setting the easing settings on keyframes takes a very long time because you have to set the easing settings of each set of keyframes per layer one at a time.

Add a way to set the easing settings on keyframes in bulk.

git throws Illegal byte sequence when cloning repository

Describe the bug
When cloning a repository with Git or Github Desktop, an error message "Illegal byte sequence" occurs. This is likely because the file name ".github/ISSUE_TEMPLATE/bug-report-..." contains a character encoding that is not compatible with UTF8.

To Reproduce
Steps to reproduce the behavior:

  1. git clone https://github.com/AnimeEffectsDevs/AnimeEffects.git

Expected behavior
The repository should be cloned without any errors.

Screenshots
Instead of a screenshot, I'll provide an error message:

Cloning into '/Users/aodaruma/Documents/GitHub/AnimeEffects'...
remote: Enumerating objects: 5157, done.        
remote: Counting objects: 100% (1192/1192), done.        
remote: Compressing objects: 100% (672/672), done.        
remote: Total 5157 (delta 601), reused 1043 (delta 487), pack-reused 3965        
Receiving objects: 100% (5157/5157), 4.54 MiB | 23.04 MiB/s, done.
Resolving deltas: 100% (3570/3570), done.
error: unable to create file .github/ISSUE_TEMPLATE/bug-report-πŸͺ².md: Illegal byte sequence
fatal: unable to checkout working tree
warning: Clone succeeded, but checkout failed.
You can inspect what was checked out with 'git status'
and retry with 'git restore --source=HEAD :/'

Would you like to retry cloning ?

Operating System:

% sw_vers
ProductName:	Mac OS X
ProductVersion:	10.15.7
BuildVersion:	19H2026

Additional context
I found an article seems to be helpful at:
https://stackoverflow.com/questions/57732278/git-checkout-failed-with-illegal-byte-sequence

Add support for video clips

Add support for video clips

I want to make a animation that would have a video clip of a jacuzzi running with bubbling water in it in the background. Add support to add an mp4 or even WebM video clip as a layer.

Copying keyframes issue

I don't know is it just my computer or not. The program crash after trying to copy FFD keyframes that have new image assign on the same keyframe

image

My operating system is Windows 10
AnimeEffects version 1.5.2

Anyway! I really appreciate you for providing this wonderful program and thank you for listening my issue :D

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